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GravityJoe

Developer

** If you see a README.md or README.txt please take a second to read it.**

Scripting convention:

  1. All script file must be in UpperCamelCase.cs
  2. All method must be in UpperCamelCase
  3. All mutable (can be changed) variable must be in lowerCamelCase
  4. All constant variable must be in UPPER_DASHED_CASE
  5. All fields/variables should be mindfully named. I.e, GameObject mainCharacter = new GameObject(). Do not afraid of long naming! This is so that other Dev can easily follow the code.

That's it folk, have fun!

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