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- Update README.md
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ParticleG committed Jul 12, 2022
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| Name | Required | Default | Description |
| :----------------------- | --------- | ---------------------- | ---------------------------------------------------------------------------------------------------- |
| `app-name` | `false` | `"LÖVE for macOS"` | App display name, used in `platform/xcode/macosx/love-macosx.plist` |
| `bundle-id` | `false` | `"org.love2d.macOS"` | App bundle id, used in `platform/xcode/love.xcodeproj/project.pbxproj` |
| `copyright` | `false` | `""` | App copyright info, used in `platform/xcode/macosx/love-macosx.plist` |
| `icon-path` | `false` | `"./icon.icns"` | `.icns` format icon's path, used in `platform/xcode/Images.xcassets/OS X AppIcon.appiconset` |
| `app-name` | `false` | `"LÖVE for macOS"` | App display name. Used in `platform/xcode/macosx/love-macosx.plist` |
| `bundle-id` | `false` | `"org.love2d.macOS"` | App bundle id. Used in `platform/xcode/love.xcodeproj/project.pbxproj` |
| `copyright` | `false` | `""` | App copyright info. Used in `platform/xcode/macosx/love-macosx.plist` |
| `icon-path` | `false` | `"./icon.icns"` | `.icns` format icon's path. Used in `platform/xcode/Images.xcassets/OS X AppIcon.appiconset` |
| `love-package` | `false` | `"./game.love"` | `.love` game package file path |
| `product-name` | `false` | `"love_app"` | Base name of the package. Used to rename products |
| `version-string` | `false` | `"11.4"` | App version string no more than 3 numbers, used in `platform/xcode/love.xcodeproj/project.pbxproj` |
| `version-string` | `false` | `"11.4"` | App version string no more than 3 numbers. Used in `platform/xcode/love.xcodeproj/project.pbxproj` |
| `output-folder` | `false` | `"./build"` | Built packages output folder |
| `account-username` | `true` | `""` | Apple ID username, used to sign the app |
| `account-password` | `true` | `""` | App specified password, used to sign the app |
| `certificate-base64` | `true` | `""` | Certificate base64 content, used to sign the app |
| `certificate-password` | `true` | `""` | Certificate password, used to sign the app |
| `certificate-type` | `true` | `""` | Certificate type, usually be `Developer ID Application`, used to sign the app |
| `team-id` | `true` | `""` | Developer team id, used to sign the app |
| `account-username` | `true` | `""` | Apple ID username. Used to sign the app |
| `account-password` | `true` | `""` | App specified password. Used to sign the app |
| `certificate-base64` | `true` | `""` | Certificate base64 content. Used to sign the app |
| `certificate-password` | `true` | `""` | Certificate password. Used to sign the app |
| `certificate-type` | `true` | `""` | Certificate type. Usually be `Developer ID Application`. Used to sign the app |
| `team-id` | `true` | `""` | Developer team id. Used to sign the app |

## All outputs

| Name | Example | Description |
| :---------------- | ----------------------- | ----------------------------------------------------------------------------------------------- |
| `package-paths` | `./build/my_game.app` | built packages' paths in a bash-style list relative to the repository root, separated by spaces |
| `package-paths` | `./build/my_game.app` | Built packages' paths in a bash-style list relative to the repository root, separated by spaces |

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