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LÖVE 11.5 [Mysterious Mysteries]

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@slime73 slime73 released this 03 Dec 13:39
· 1455 commits to main since this release

Released: 2023-12-03

Changelog (forum discussion thread):

* Added "LÖVE Loader" launcher on Android for easier loading of .love files.

* Changed iOS game selector to alphabetically sort the list of .love files.
* Changed JIT compilation on macOS arm64 (Apple Silicon) to be off by default, since performance and available JIT memory isn't reliable.

* Fixed inconsistent and buggy behaviour of 'pairs' by updating LuaJIT.
* Fixed "unexpected alignment" errors when running love on some 32 bit Linux systems.
* Fixed running fused games on Windows when the executable has been code-signed.
* Fixed undefined behaviour in love.data.hash's implementation.
* Fixed writing files when a symlink exists in the save directory's path.
* Fixed love.threaderror not being called if the error message is an empty string.
* Fixed a race condition when a Thread is destroyed immediately after Thread:start.
* Fixed unexpectedly slow first frames on macOS.
* Fixed love.joystick.setGamepadMapping when replacing an existing mapping.
* Fixed love.joystick.getGamepadMappingString.
* Fixed duplicate platform fields in love.joystick.saveGamepadMappings.
* Fixed DistanceJoint type information.
* Fixed time drift in Source:tell after a Source loops.
* Fixed audio not always pausing when the app is minimized on Android.
* Fixed RecordingDevice:start to return false instead of hard-crashing on iOS.
* Fixed identical frames in Ogg Theora videos being skipped.
* Fixed love.font.newBMFontRasterizer's single file parameter variant.
* Fixed the original window size not always being restored when exiting fullscreen on Linux.
* Fixed some cases of framerate hitches in Windows when vsync is enabled in windowed mode.
* Fixed colors appearing over-saturated on P3 displays in macOS.
* Fixed textures looking washed out when gamma-correct rendering is used on some Android devices.
* Fixed images with mipmaps when ANGLE is used with an AMD GPU.
* Fixed line rendering when duplicate points are used in the line.
* Fixed line rendering with miter and bevel line join modes when antiparallel lines are formed.
* Fixed a crash when calling Text:add with an empty string parameter.

Post-release platform hotfixes:

Windows

  • 2023-12-09:
    • Fixed running on Windows 7.
  • 2024-04-08:
    • Fixed stutters and frame drops when vsync is used on some system configurations.

Android

  • 2023-12-29:
    • Fixed crashes on certain devices.
    • Fixed embed builds not being recognized.
    • Fixed crashes when running .love files through the LÖVE Loader in certain situations.
    • Fixed an issue related to game save directory when running .love files through LÖVE Loader if the .love filename contains illegal characters.

macOS

  • 2024-03-03:
    • Fixed crashes on macOS 11 and earlier.