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Move SENSOR_EDGE pixels to the true EDGE of the PSF-Matched Warps
* Remove directWarp's original "EDGE" plane; the true edge had moved inwards * Allow directWarp's updated EDGE pixels (from PSF-matched EDGE) into the coadd, but mark as SENSOR_EDGE. * Clear mask planes that would have been rejected outside the new valid polygon, and reject as NO_DATA instead, so that they do not propgate to INEXACT_PSF. This behavior may be turned off by setting doUsePsfMatchedPolygons=False.
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