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Lua Notify C API

The Notify C API can be used to get asynchronous notifications from native code running in other threads, e.g. a GUI thread may get a notification interrupting the event loop for processing result data from another thread, see lpugl/example10.lua.

  • Lua objects implementing the Notify C API can receive asynchronous notifications.
  • Native C code invoking the Notify C API can send asynchronous notifications from any thread.

Lua objects implementing the Notify C API must have an associated meta table entry _capi_notify delivered by the C API function notify_get_capi() and the associated C API function toNotifier() must return a valid pointer for the given notifier object. For further documentation see notify_capi.h.

Implementations:

  • mtmsg buffer objects are implementing the Notify C API. If notified, the buffer receives an empty message, see mtmsg/example06.lua.

  • mtstates state objects are implementing the Notify C API. If notified, the state's callback function is invoked without arguments, see mtstates/example06.lua.

  • nocurses implements the Notify C API to be interruptible while waiting for keyboard input, see nocurses/example03.lua.

  • lpugl world objects are implementing the Notify C API to be interruptible while waiting for GUI events, see lpugl/example10.lua.

Invocations:

License

This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.

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