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new way to control hooks inside hooks (now the control is done inside…
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… Lua)
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roberto-ieru committed Dec 21, 1999
1 parent 3daeabb commit 6c79a0a
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Showing 7 changed files with 82 additions and 77 deletions.
38 changes: 17 additions & 21 deletions ldblib.c
@@ -1,5 +1,5 @@
/*
** $Id: ldblib.c,v 1.7 1999/11/22 13:12:07 roberto Exp roberto $
** $Id: ldblib.c,v 1.8 1999/11/22 17:39:51 roberto Exp roberto $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -144,40 +144,36 @@ static void setlocal (lua_State *L) {



static int linehook = -1; /* Lua reference to line hook function */
static int callhook = -1; /* Lua reference to call hook function */
static int linehook = LUA_NOREF; /* Lua reference to line hook function */
static int callhook = LUA_NOREF; /* Lua reference to call hook function */


static void dohook (lua_State *L, int ref) {
lua_LHFunction oldlinehook = lua_setlinehook(L, NULL);
lua_CHFunction oldcallhook = lua_setcallhook(L, NULL);
lua_callfunction(L, lua_getref(L, ref));
lua_setlinehook(L, oldlinehook);
lua_setcallhook(L, oldcallhook);
}


static void linef (lua_State *L, int line) {
lua_pushnumber(L, line);
dohook(L, linehook);
if (linehook != LUA_NOREF) {
lua_pushnumber(L, line);
lua_callfunction(L, lua_getref(L, linehook));
}
}


static void callf (lua_State *L, lua_Function func, const char *file, int line) {
if (func != LUA_NOOBJECT) {
lua_pushobject(L, func);
lua_pushstring(L, file);
lua_pushnumber(L, line);
static void callf (lua_State *L, lua_Function f, const char *file, int line) {
if (callhook != LUA_NOREF) {
if (f != LUA_NOOBJECT) {
lua_pushobject(L, f);
lua_pushstring(L, file);
lua_pushnumber(L, line);
}
lua_callfunction(L, lua_getref(L, callhook));
}
dohook(L, callhook);
}


static void setcallhook (lua_State *L) {
lua_Object f = lua_getparam(L, 1);
lua_unref(L, callhook);
if (f == LUA_NOOBJECT) {
callhook = -1;
callhook = LUA_NOREF;
lua_setcallhook(L, NULL);
}
else {
Expand All @@ -192,7 +188,7 @@ static void setlinehook (lua_State *L) {
lua_Object f = lua_getparam(L, 1);
lua_unref(L, linehook);
if (f == LUA_NOOBJECT) {
linehook = -1;
linehook = LUA_NOREF;
lua_setlinehook(L, NULL);
}
else {
Expand Down
73 changes: 44 additions & 29 deletions ldo.c
@@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 1.57 1999/12/06 11:43:58 roberto Exp roberto $
** $Id: ldo.c,v 1.58 1999/12/06 12:03:45 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -99,30 +99,43 @@ void luaD_openstack (lua_State *L, StkId pos) {


void luaD_lineHook (lua_State *L, int line) {
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
(*L->linehook)(L, line);
L->top = old_top;
L->Cstack = oldCLS;
if (L->allowhooks) {
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
L->allowhooks = 0; /* cannot call hooks inside a hook */
(*L->linehook)(L, line);
L->allowhooks = 1;
L->top = old_top;
L->Cstack = oldCLS;
}
}


void luaD_callHook (lua_State *L, StkId base, const TProtoFunc *tf,
int isreturn) {
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
if (isreturn)
(*L->callhook)(L, LUA_NOOBJECT, "(return)", 0);
else {
TObject *f = base-1;
if (tf)
v 1.3 1997/10/16, f, tf->source->str, tf->lineDefined);
else (*L->callhook)(L, f, "(C)", -1);
static void luaD_callHook (lua_State *L, StkId func, lua_CHFunction callhook,
int isreturn) {
if (L->allowhooks) {
struct C_Lua_Stack oldCLS = L->Cstack;
StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
L->Cstack.num = 0;
L->allowhooks = 0; /* cannot call hooks inside a hook */
if (isreturn)
callhook(L, LUA_NOOBJECT, "(return)", 0);
else {
if (ttype(func) == LUA_T_PROTO)
callhook(L, func, tfvalue(func)->source->str,
tfvalue(func)->lineDefined);
else if (ttype(func) == LUA_T_CLOSURE &&
ttype(clvalue(func)->consts) == LUA_T_PROTO)
callhook(L, func, tfvalue(protovalue(func))->source->str,
tfvalue(protovalue(func))->lineDefined);
else
callhook(L, func, "(C)", -1);
}
L->allowhooks = 1;
L->top = old_top;
L->Cstack = oldCLS;
}
L->top = old_top;
L->Cstack = oldCLS;
}


Expand All @@ -138,11 +151,7 @@ static StkId callC (lua_State *L, lua_CFunction f, StkId base) {
L->Cstack.num = numarg;
L->Cstack.lua2C = base;
L->Cstack.base = L->top;
if (L->callhook)
luaD_callHook(L, base, NULL, 0);
(*f)(L); /* do the actual call */
if (L->callhook) /* test again: `func' may change callhook */
luaD_callHook(L, base, NULL, 1);
firstResult = L->Cstack.base;
L->Cstack = oldCLS;
return firstResult;
Expand Down Expand Up @@ -179,6 +188,10 @@ void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
StkId firstResult;
lua_CHFunction callhook = L->callhook;
if (callhook)
luaD_callHook(L, func, callhook, 0);
retry: /* for `function' tag method */
switch (ttype(func)) {
case LUA_T_CPROTO:
ttype(func) = LUA_T_CMARK;
Expand All @@ -197,15 +210,17 @@ void luaD_call (lua_State *L, StkId func, int nResults) {
luaV_execute(L, c, tfvalue(proto), func+1);
break;
}
default: { /* `func' is not a function */
/* Check the tag method for invalid functions */
default: { /* `func' is not a function; check the `function' tag method */
const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION);
if (ttype(im) == LUA_T_NIL)
lua_error(L, "call expression not a function");
luaD_callTM(L, im, L->top-func, nResults);
return;
luaD_openstack(L, func);
*func = *im; /* tag method is the new function to be called */
goto retry; /* retry the call (without calling callhook again) */
}
}
if (callhook) /* same hook that was used at entry */
luaD_callHook(L, NULL, callhook, 1); /* `return' hook */
/* adjust the number of results */
if (nResults == MULT_RET)
nResults = L->top - firstResult;
Expand Down
4 changes: 1 addition & 3 deletions ldo.h
@@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 1.13 1999/12/02 16:24:45 roberto Exp roberto $
** $Id: ldo.h,v 1.14 1999/12/06 11:41:28 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -27,8 +27,6 @@ void luaD_init (lua_State *L, int stacksize);
void luaD_adjusttop (lua_State *L, StkId base, int extra);
void luaD_openstack (lua_State *L, StkId pos);
void luaD_lineHook (lua_State *L, int line);
void luaD_callHook (lua_State *L, StkId base, const TProtoFunc *tf,
int isreturn);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults);
int luaD_protectedrun (lua_State *L);
Expand Down
5 changes: 4 additions & 1 deletion lgc.c
@@ -1,5 +1,5 @@
/*
** $Id: lgc.c,v 1.35 1999/12/01 19:50:08 roberto Exp roberto $
** $Id: lgc.c,v 1.36 1999/12/14 18:31:20 roberto Exp roberto $
** Garbage Collector
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -240,12 +240,15 @@ static void markall (lua_State *L) {


void luaC_collect (lua_State *L, int all) {
int oldah = L->allowhooks;
L->allowhooks = 0; /* stop debug hooks during GC */
L->GCthreshold *= 4; /* to avoid GC during GC */
tableTM(L); /* call TM for tables (if LUA_COMPAT_GC) */
collecttable(L);
collectstring(L, all?MAX_INT:1);
collectproto(L);
collectclosure(L);
L->allowhooks = oldah; /* restore hooks */
}


Expand Down
9 changes: 5 additions & 4 deletions lstate.c
@@ -1,5 +1,5 @@
/*
** $Id: lstate.c,v 1.21 1999/12/06 12:03:45 roberto Exp roberto $
** $Id: lstate.c,v 1.22 1999/12/07 11:42:54 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -38,9 +38,6 @@ static lua_State *newstate_aux (int stacksize, int put_builtin) {
L->Mbuffnext = 0;
L->Cblocks = NULL;
L->numCblocks = 0;
L->debug = 0;
L->callhook = NULL;
L->linehook = NULL;
L->rootproto = NULL;
L->rootcl = NULL;
L->rootglobal = NULL;
Expand All @@ -51,6 +48,10 @@ static lua_State *newstate_aux (int stacksize, int put_builtin) {
L->refFree = NONEXT;
L->nblocks = 0;
L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */
L->debug = 0;
L->callhook = NULL;
L->linehook = NULL;
L->allowhooks = 1;
luaD_init(L, stacksize);
luaS_init(L);
luaX_init(L);
Expand Down
9 changes: 5 additions & 4 deletions lstate.h
@@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 1.24 1999/12/01 19:50:08 roberto Exp roberto $
** $Id: lstate.h,v 1.25 1999/12/06 11:41:28 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -62,9 +62,6 @@ struct lua_State {
int Mbuffnext; /* next position to fill in Mbuffer */
struct C_Lua_Stack *Cblocks;
int numCblocks; /* number of nested Cblocks */
int debug;
lua_CHFunction callhook;
lua_LHFunction linehook;
/* global state */
TProtoFunc *rootproto; /* list of all prototypes */
Closure *rootcl; /* list of all closures */
Expand All @@ -78,6 +75,10 @@ struct lua_State {
int refFree; /* list of free positions in refArray */
unsigned long GCthreshold;
unsigned long nblocks; /* number of 'blocks' currently allocated */
int debug;
lua_CHFunction callhook;
lua_LHFunction linehook;
int allowhooks;
};


Expand Down
21 changes: 6 additions & 15 deletions lvm.c
@@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 1.72 1999/12/09 20:01:48 roberto Exp roberto $
** $Id: lvm.c,v 1.73 1999/12/14 18:31:20 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
Expand Down Expand Up @@ -294,8 +294,6 @@ StkId luaV_execute (lua_State *L, const Closure *cl, const TProtoFunc *tf,
register StkId top; /* keep top local, for performance */
register const Byte *pc = tf->code;
const TObject *consts = tf->consts;
if (L->callhook)
luaD_callHook(L, base, tf, 0);
luaD_checkstack(L, (*pc++)+EXTRA_STACK);
if (*pc < ZEROVARARG)
luaD_adjusttop(L, base, *(pc++));
Expand All @@ -310,12 +308,11 @@ StkId luaV_execute (lua_State *L, const Closure *cl, const TProtoFunc *tf,
switch ((OpCode)*pc++) {

case ENDCODE:
top = base;
goto ret;
return L->top; /* no results */

case RETCODE:
base += *pc++;
goto ret;
L->top = top;
return base+(*pc++);

case CALL: aux = *pc++;
L->top = top;
Expand All @@ -326,9 +323,7 @@ StkId luaV_execute (lua_State *L, const Closure *cl, const TProtoFunc *tf,
case TAILCALL: aux = *pc++;
L->top = top;
luaD_call(L, base+(*pc++), MULT_RET);
top = L->top;
base += aux;
goto ret;
return base+aux;

case PUSHNIL: aux = *pc++;
do {
Expand Down Expand Up @@ -608,9 +603,5 @@ StkId luaV_execute (lua_State *L, const Closure *cl, const TProtoFunc *tf,
goto switchentry; /* do not reset "aux" */

}
} ret:
L->top = top;
if (L->callhook)
luaD_callHook(L, 0, NULL, 1);
return base;
}
}

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