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Do not require license acceptance.
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(This closes #92)
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luca-piccioni committed Mar 14, 2018
1 parent a763fdc commit 3ffe8e7
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Showing 11 changed files with 11 additions and 11 deletions.
2 changes: 1 addition & 1 deletion OpenGL.Net.CoreProfile.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - Core Profile.</summary>
<description>
Modern OpenGL bindings for C#.
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2 changes: 1 addition & 1 deletion OpenGL.Net.CoreUI.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - Native Window.</summary>
<description>
Modern OpenGL bindings for C# - Native window utilities.
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2 changes: 1 addition & 1 deletion OpenGL.Net.Debug.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C#.</summary>
<description>
Modern OpenGL bindings for C#.
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2 changes: 1 addition & 1 deletion OpenGL.Net.ES2Profile.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - OpenGL ES 2+.</summary>
<description>
Modern OpenGL bindings for C#.
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2 changes: 1 addition & 1 deletion OpenGL.Net.Math.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - Math Data Structures.</summary>
<description>
Modern OpenGL bindings for C# - Math Data Structures.
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2 changes: 1 addition & 1 deletion OpenGL.Net.Objects.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>https://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C#, OOP.</summary>
<description>
Modern OpenGL bindings for C#, OOP.
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2 changes: 1 addition & 1 deletion OpenGL.Net.SC2Profile.nuspec
Expand Up @@ -9,7 +9,7 @@
<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - OpenGL SC 2.</summary>
<description>
Modern OpenGL bindings for C#.
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2 changes: 1 addition & 1 deletion OpenGL.Net.VideoCore.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - Broadcom VideoCore IV (Raspberry PI 2) utilities.</summary>
<description>
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities.
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2 changes: 1 addition & 1 deletion OpenGL.Net.WinForms.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - WinForms utilities.</summary>
<description>
Modern OpenGL bindings for C#, System.Windows.Forms utilities.
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2 changes: 1 addition & 1 deletion OpenGL.Net.Xamarin.Android.nuspec
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<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C# - Xamarin.Android utilities.</summary>
<description>
Modern OpenGL bindings for C#, Xamarin.Android utilities.
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2 changes: 1 addition & 1 deletion OpenGL.Net.nuspec
Expand Up @@ -9,7 +9,7 @@
<licenseUrl>https://opensource.org/licenses/MIT</licenseUrl>
<projectUrl>https://github.com/luca-piccioni/OpenGL.Net</projectUrl>
<iconUrl>http://github.com/luca-piccioni/OpenGL.Net/blob/master/OpenGL.Net-Logo.gif?raw=true</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<summary>Modern OpenGL bindings for C#.</summary>
<description>
Modern OpenGL bindings for C#.
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