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Close the loop over the different types of digitizaiton #50

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lucabaldini opened this issue Apr 19, 2024 · 0 comments
Open

Close the loop over the different types of digitizaiton #50

lucabaldini opened this issue Apr 19, 2024 · 0 comments

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@lucabaldini
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lucabaldini commented Apr 19, 2024

We have been working on different readout strategies in the more_digi branch, and we do have three DigiEvent structures

  • HexagonalReadoutSparse: read all the pixels above the trigger threshold, no matter where they are;
  • HexagonalReadoutRectangular: good, old XPOL-like readout with ROT, padding and ROI;
  • HexagonalReadoutCircular: highest pixel above the trigger threshold + the 6 neighbors.

We need to do a few things in order for this to be actually used, particularly:

  • write all the IO data structures for data persistence;
  • write the proper clustering structures to seed the reconstruction;
  • adapt the top-level application to select at runtime the specific digitization scheme we want to use;
  • adapt the display facilities.
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