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Repository for the v1 of my personal Constants Editor for the Unity Editor POC.

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lucasmmg1/ConstantsEditor_PoC_v1

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Proof of Concept: Constants Editor for Unity Editor

This is a proof of concept made for managing constants easily in the Unity Editor!

Goals

This POC had one main goals:
1: Save constants like variables without needing to change a single line of code.

Problems

Problem 1: The editor itself asynchronously lobby

My idea is to create a editor window that selects a file and 1: returns all the constants saved within that file and 2: creates a field that makes possible to save new constants to that file. The file itself is a scriptable object that, when created, is saved in the assets path or a subfolder within it.

Achieved

Until now, I only achieved the creating of the editor window and a tabs divisioning system to manage multiple files at the same time.