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Bug Fix Release 2

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@luciusDXL luciusDXL released this 04 Jul 22:46
· 444 commits to master since this release
9d86b90
  • Fixed a bug when there are too many entries in Jedi.lvl
  • Fixed a bug with display bounds when selecting the correct display.
  • Fixed a crash if the HUD pieces do not load.
  • Added a confirmation for loading a game from the Load Menu.
  • Added mod filtering for the Mod Loader, to make finding mods easier.
  • Mods are now alphabetically sorted (once the list loading is complete).
  • Fixed issues with the "No Game Data" message being incorrectly displayed.
  • Separates out errors because files aren't found, versus files are invalid.
  • Fixed a memory overwrite bug in Dark Tide 4, level 3 - due to having too few "texture vertices" set.
  • Fix Vue Logic sprite yaw to match vanilla.
  • Hopefully fixed Steam path detection when the game is installed on a different drive than Steam itself or the ACF files cannot be found.
  • IMuse: clamp priority parameter to 127 (Manuel Lauss)
  • Linux: improve crash handler (Manuel Lauss)