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Packaging failing for Android #62
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Could not reproduce this issue yet. The plugin is compiling normally here and in the UE Marketplace team's enviroment (they test the building before allowing the publish). I'll continue try to reproduce this issue using different engine and VS versions! Last output:
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Created a new branch including ARM & ARM64 libraries for Android: https://github.com/lucoiso/UEAzSpeech/tree/hotfix/ANDROID-PACKAGING-ARM |
Same issue. |
…ing empty architecture and rename armeabi folder
Target.Architecture is always returning empty string when building for Android. Because of this behavior, UE4.27 was trying to add arm64-v8a libs to armeabi-v7a architecture. |
From forum's post: https://forums.unrealengine.com/t/free-azspeech-plugin-text-to-speech-speech-to-text-and-more-with-microsoft-azure-cognitive-services/495394/109?u=lucoiso
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