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I've just been destroying and re-initializing the circle to accomplish that. It's not perfect, the main issue being that the update animates from 0 rather than from it's previous state, but it's good enough for me.
I thought about that, but for me it doesn't work if the circle redraws from 0, but maybe it would be the best option if there is no way to just update the value.
Is there a way to update values?
I'm trying that when the user performs certain action, i.e. press a button, the circle updates with a bigger percentage value.
Can I do that?
Thank you.
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