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changelog.txt
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changelog.txt
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Version: 0.4.0
Date: 08. 10. 2024
Balancing:
- Labs research speed increased from 1.0 to 1.5.
- Removed iron sticks as an ingredient from all (vanilla) recipes, simplifying many recipes. Replaced iron stick cost with similar iron plate or steel cost.
- Reduce cost of automation research. From 10Red at 10s to 5Red at 5s.
- Replaced copper plates with copper wires in electric poles recipes. Now all electric poles (small, medium, big) use copper wire.
- Reduce crafting time for burner mining drill, electric mining drill and gun turret.
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Version: 0.3.1
Date: 07. 15. 2024
Bugfixes:
- Fixed the "Unknown interface: freeplay" error when trying to launch a game mode other than freeplay
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Version: 0.3.0
Date: 05. 24. 2024
Features:
- Added Heavy Armor+, an early-game armor with an small equipment grid
- Added additional items in the Space ship debris. Including a basic construction robot kit (that can be used with Heavy Armor+)
Bugfixes:
- Fixed the recipe for Uranium
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Version: 0.2.0
Date: 05. 06. 2024
Features:
- Added mod settings to enable or disable some of the technologies: Combat robots, Discharge defense, beacons
- Reduced the collision box of solar panels so that dealing with solar farms is less tedious
Balancing:
- Reduced the number of rails required for Purple Science recipe
- Reduce cost of the fluid wagon tech
- Increased the cost of Modules 2 tech (in the previous version it was reduced too much)
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Version: 0.1.0
Date: 04. 25. 2024
Features:
- This is the first version of the mod
Balancing:
- Reduced cost of steel plates from 5 to 3 iron plates
- Reduced cost of Red Circuits from 2GreenCircuit+3CopperWire+2PlasticBar to 2GreenCircuit+2CopperWire+1PlasticBar
- Reduced crafting time of Red Circuits from 6 to 3 seconds
- Changed the ratio of Copper wire to Green Circuit assemblers from 3:2 to 1:1
- Changed the ratio of Science (Red:Green:Gray:Blue:Purple:Yellow) assemblers from 5:6:5:12:7:7 to 5:5:5:6:6:6
- Reduced the number of Bonus Technologies. They are now fewer, but their bonus are more meaningful
- Reduced the costs for many recipes to feel less grindy
- Reduced the crafting time for many recipes
- Made the ratios for many related items easier to remember
- Reduced the costs for many technologies to feel less grindy
- Removes some technologies that most people don't use (like combat robots)
- Reworked the modules. Overall, they offer more bonuses and less drawbacks. HOWEVER, Beacons are disabled