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Playground on Computer Graphics Shaders on OpenGL

This time using OpenGL, SDL2 and others.

Run

A Linux system, even a WSL2 (if you're on a modern Windows system), will do.

Prereqs

sudo apt-get install libsdl2-dev

Compilation pipeline

g++ -std=c++17 ./src/*.cpp -o prog -lSDL2 -ldl -I ./include/

Finally, run the program

./prog

Sources

All samples slightly modidified to work under C++ and SDL2

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