Skeleton tracking and output to Open Sound Control over TCP for communication with other applications such as Lightjams, VDMX, or any program that supports and can map incoming requests through that protocol. Written in C# with the now unsupported XNA framework.
Live examples:
- Example 1: https://www.youtube.com/watch?v=rLp65kXfKGM&list=UUjXFqQ6kQGYtk_K4-gpVQDg
- Example 2: https://www.youtube.com/watch?v=MrqVVqU1jxE&list=UUjXFqQ6kQGYtk_K4-gpVQDg
To make this work, ensure you have the following things setup
- Visual Studio 2010
- XNA Game studio (http://msdn.microsoft.com/en-us/library/bb200104.aspx)
- Kinect SDK (http://www.microsoft.com/en-us/download/details.aspx?id=44561)