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A C# implementation of an AI for the Cannon boardgame, with a working GUI and with various game search algorithms.

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lukassanting/CannonAI

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CannonAI

A C# implementation of an AI for the Cannon boardgame, with a working GUI and with various game search algorithms. Includes a human vs. human mode, as well as a human vs. AI mode with 5 levels of Bot difficulty.

Implemented algorithms:

  • MiniMax
  • AlphaBeta Pruning
  • Iterative DS

Further implemented:

  • Transposition Tables
  • Zobrist Hashing

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A C# implementation of an AI for the Cannon boardgame, with a working GUI and with various game search algorithms.

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