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#AutoFBX: Automatic FBX exporter for Blender

  1. Right click and save the following link: https://cdn.rawgit.com/lukeadams/AutoFBX/1.11/autoFBX.py
  2. Install it in Blender User Preferences under the Addons tab
  3. ctrl+g objects that you want grouped into one file
  4. -groups/.fbx will be created in the same directory as .blend on every save, overwriting already existing files with the same name.

Using it with Unreal Engine, works great!

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