Luke Bemish's Projects
Pinned Loading
Repositories
- DynamicAssetGenerator Public
A tool for dynamically generating textures and other resources at runtime
lukebemishprojects/DynamicAssetGenerator’s past year of commit activity - ExcavatedVariants Public
lukebemishprojects/ExcavatedVariants’s past year of commit activity - codecextras Public
lukebemishprojects/codecextras’s past year of commit activity - Conventions Public
lukebemishprojects/Conventions’s past year of commit activity - Immaculate Public
lukebemishprojects/Immaculate’s past year of commit activity - Multisource Public
Gradle settings plugin for setting up a multi-loader environment for Minecraft mod development, using source sets which delegate to individual loom projects
lukebemishprojects/Multisource’s past year of commit activity - DefaultResources Public
A tool for providing default "resources" (assets, world-specific data, or other data) for a mod.
lukebemishprojects/DefaultResources’s past year of commit activity - BiomeSquisher Public
New approach to adding biomes to the vanilla Minecraft biome map, using non-linear transforms of biome space to losslessly insert new biomes
lukebemishprojects/BiomeSquisher’s past year of commit activity - OpenSesame Public
A tool for generating convenient accessors to break encapsulation in JVM languages
lukebemishprojects/OpenSesame’s past year of commit activity - Tempest Public
Dynamical, regional winter weather, meant to make your in-game skies as miserable as those outside! Tempest adds noise-based, datapack-controllable regional winter storms, which bring snow, sleet, and ice that melts when the storm is gone.
lukebemishprojects/Tempest’s past year of commit activity