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the aim is to develop a microcontrollerbased gaming machine using various sensors

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Space Game Project

This project aims to create a space environment using Arduino and Proteus with various sensors. The game provides an experience where the user controls a spaceship to evade various meteors and space debris. The spaceship can maneuver only to the right and left to avoid these obstacles and can destroy obstacles with sufficient ammunition (weapons).

Project Features

  • A game environment designed in the shape of an 8x16 matrix.
  • Random obstacle objects are generated at the bottom of the matrix to simulate the platform moving downward.
  • During the game, random characters are generated, including meteors, space debris, reward points, weapons, and invincibility powers.
  • The movement of the spaceship is limited to the second row of the matrix, allowing only right and left movement.
  • Randomly generated objects move one row down every second, filling the matrix.

How to Play?

  • The spaceship is positioned in the second row of the matrix and can only move right and left.
  • Maneuver right and left to evade obstacles.
  • Use weapons to destroy obstacles.

Requirements

  • Arduino and Proteus software
  • Suitable sensors and circuit components
  • Arduino code required for the game to function

Installation

  1. Install Arduino and Proteus software.
  2. Connect the required sensors and circuit components.
  3. Upload the Arduino code to run the project.

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the aim is to develop a microcontrollerbased gaming machine using various sensors

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