[Issue #165] Fixing palettes. Again. #216
Merged
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Fixed #165 - Added logic to not do unnecessary work by not generating palettes if characters are not actually changing classes. This should resolve issues where characters have new palettes even if their class has not changed.
Additionally, I updated the logic to always strip out duplicate colors from the list of reference colors. This should result in better color choices in most cases. There were also some minor issues with color indices in FE8 (specifically in the lord palettes and Paladin). There might be more, but we can tackle them as they come.
Also to help, changelogs now have a debug section for palette changes at the end of the log, with colors and their RGB values used.