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Lutris Wine 7.2-2

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@tannisroot tannisroot released this 06 Jul 18:42

New build of Lutris Wine based on Wine Staging 7.2.
It now comes only in a single variant.
The reason for this is because you can now disable fshack functionality (which allows Wine to scale games running in a non-native resolution on its own) via an environment variable "WINE_DISABLE_FULLSCREEN_HACK=1", leaving the scaling up to your monitor or GPU.
Previously, to avoid using fshack, you had to switch to a non-fshack Wine version, which we labeled as just lutris. But seeing how such variants serve no purpose anymore, they are now retired, along with fshack naming, as there is no need to distinguish 2 different variants anymore.
In the next Lutris version, this environment variable will be moved to a dedicated option.

Changes:

  • Add an option to disable fshack functionality via an environment variable "WINE_DISABLE_FULLSCREEN_HACK=1".
  • The fake FSR resolution option has been renamed from WINE_FULLSCREEN_FAKE_CURRENT_RES" to WINE_FULLSCREEN_FSR_CUSTOM_MODE`, following the naming change in GE builds.
  • Added "shared resources" patches that some games and apps requires when running through DXVK, notably Epic Games Overlay. FiveM doesn't work for some reason, however.

Big thanks to @Tk-Glitch and @GloriousEggroll for creating the base for these builds.