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feat(font_glyph_format): refactor draw and font format into `lv_font_…
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…glyph_format_t` (#5540)
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W-Mai authored and kisvegabor committed Feb 5, 2024
1 parent e221d1d commit 32be5b9
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Showing 14 changed files with 237 additions and 206 deletions.
2 changes: 1 addition & 1 deletion Kconfig
Original file line number Diff line number Diff line change
Expand Up @@ -718,7 +718,7 @@ menu "LVGL configuration"
config LV_FONT_FMT_TXT_LARGE
bool "Enable it if you have fonts with a lot of characters."
help
The limit depends on the font size, font face and bpp
The limit depends on the font size, font face and format
but with > 10,000 characters if you see issues probably you
need to enable it.

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21 changes: 12 additions & 9 deletions docs/overview/font.rst
Original file line number Diff line number Diff line change
Expand Up @@ -13,15 +13,18 @@ For example:
lv_style_set_text_font(&my_style, &lv_font_montserrat_28); /*Set a larger font*/
Fonts have a **bpp (bits per pixel)** property. It shows how many bits
are used to describe a pixel in a font. The value stored for a pixel
determines the pixel's opacity. This way, with higher *bpp*, the edges
of the letter can be smoother. The possible *bpp* values are 1, 2, 4 and
8 (higher values mean better quality).
Fonts have a **format** property. It describes how the glyph draw data is stored.
It has *2* categories: `Legacy simple format` and `Advanced format`.
In the legacy simple format, the font is stored in a simple array of bitmaps.
In the advanced format, the font is stored in a different way like `Vector`, `SVG`, etc.

The *bpp* property also affects the amount of memory needed to store a
font. For example, *bpp = 4* makes a font nearly four times larger
compared to *bpp = 1*.
In the legacy simple format, the value stored for a pixel determines the pixel's opacity.
This way, with higher *bpp (bit per pixel)*, the edges of the letter can be smoother.
The possible *bpp* values are 1, 2, 4 and 8 (higher values mean better quality).

The *format* property also affects the amount of memory needed to store a
font. For example, *format = LV_FONT_GLYPH_FORMAT_A4* makes a font nearly four times larger
compared to *format = LV_FONT_GLYPH_FORMAT_A1*.

Unicode support
***************
Expand Down Expand Up @@ -382,7 +385,7 @@ To do this, a custom :cpp:type:`lv_font_t` variable needs to be created:
dsc_out->box_w = 6; /*Width of the bitmap in [px]*/
dsc_out->ofs_x = 0; /*X offset of the bitmap in [pf]*/
dsc_out->ofs_y = 3; /*Y offset of the bitmap measured from the as line*/
dsc_out->bpp = 2; /*Bits per pixel: 1/2/4/8*/
dsc_out->format= LV_FONT_GLYPH_FORMAT_A2;
return true; /*true: glyph found; false: glyph was not found*/
}
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17 changes: 3 additions & 14 deletions src/draw/lv_draw_label.c
Original file line number Diff line number Diff line change
Expand Up @@ -406,7 +406,7 @@ static void draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc,

if(g.resolved_font) {
lv_draw_buf_t * draw_buf = NULL;
if(g.bpp < LV_IMGFONT_BPP) {
if(LV_FONT_GLYPH_FORMAT_NONE < g.format && g.format < LV_FONT_GLYPH_FORMAT_IMAGE) {
/*Only check draw buf for bitmap glyph*/
draw_buf = lv_draw_buf_reshape(dsc->_draw_buf, 0, g.box_w, g.box_h, LV_STRIDE_AUTO);
if(draw_buf == NULL) {
Expand All @@ -422,21 +422,10 @@ static void draw_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * dsc,
}

dsc->glyph_data = (void *)lv_font_get_glyph_bitmap(&g, letter, draw_buf);
if(dsc->glyph_data == NULL) {
dsc->format = LV_DRAW_LETTER_BITMAP_FORMAT_INVALID;
}
else if(g.bpp == LV_IMGFONT_BPP) {
dsc->format = LV_DRAW_LETTER_BITMAP_FORMAT_IMAGE;
}
else if(g.bpp == LV_VECFONT_BPP) {
dsc->format = LV_DRAW_LETTER_VECTOR_FORMAT;
}
else {
dsc->format = LV_DRAW_LETTER_BITMAP_FORMAT_A8;
}
dsc->format = dsc->glyph_data ? g.format : LV_FONT_GLYPH_FORMAT_NONE;
}
else {
dsc->format = LV_DRAW_LETTER_BITMAP_FORMAT_INVALID;
dsc->format = LV_FONT_GLYPH_FORMAT_NONE;
}

dsc->letter_coords = &letter_coords;
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9 changes: 1 addition & 8 deletions src/draw/lv_draw_label.h
Original file line number Diff line number Diff line change
Expand Up @@ -72,16 +72,9 @@ typedef struct {
lv_draw_label_hint_t * hint;
} lv_draw_label_dsc_t;

typedef enum {
LV_DRAW_LETTER_BITMAP_FORMAT_INVALID,
LV_DRAW_LETTER_BITMAP_FORMAT_A8,
LV_DRAW_LETTER_BITMAP_FORMAT_IMAGE,
LV_DRAW_LETTER_VECTOR_FORMAT,
} lv_draw_glyph_bitmap_format_t;

typedef struct {
void * glyph_data; /*Depends on `format` field, it could be image source or draw buf of bitmap or vector data.*/
lv_draw_glyph_bitmap_format_t format;
lv_font_glyph_format_t format;
const lv_area_t * letter_coords;
const lv_area_t * bg_coords;
const lv_font_glyph_dsc_t * g;
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134 changes: 71 additions & 63 deletions src/draw/nxp/vglite/lv_draw_vglite_label.c
Original file line number Diff line number Diff line change
Expand Up @@ -79,73 +79,81 @@ static void _draw_vglite_letter(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t
lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area)
{
if(glyph_draw_dsc) {
if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_INVALID) {
switch(glyph_draw_dsc->format) {

case LV_FONT_GLYPH_FORMAT_NONE: {
#if LV_USE_FONT_PLACEHOLDER
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vglite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vglite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
#endif
}
else if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_A8) {
/*Do not draw transparent things*/
if(glyph_draw_dsc->opa <= LV_OPA_MIN)
return;

lv_layer_t * layer = draw_unit->target_layer;

lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, draw_unit->clip_area))
return;
lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1);

const lv_draw_buf_t * draw_buf = glyph_draw_dsc->glyph_data;
const void * mask_buf = draw_buf->data;

uint32_t mask_width = lv_area_get_width(glyph_draw_dsc->letter_coords);
uint32_t mask_height = lv_area_get_height(glyph_draw_dsc->letter_coords);
uint32_t mask_stride = draw_buf->header.stride;

lv_area_t mask_area;
mask_area.x1 = blend_area.x1 - (glyph_draw_dsc->letter_coords->x1 - layer->buf_area.x1);
mask_area.y1 = blend_area.y1 - (glyph_draw_dsc->letter_coords->y1 - layer->buf_area.y1);
mask_area.x2 = mask_width - 1;
mask_area.y2 = mask_height - 1;

if(!vglite_buf_aligned(mask_buf, mask_stride, LV_COLOR_FORMAT_A8)) {
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vglite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
}
else {
/* Set src_vgbuf structure. */
vglite_set_src_buf(mask_buf, mask_width, mask_height, mask_stride, LV_COLOR_FORMAT_A8);

/* Set vgmatrix. */
vglite_set_translation_matrix(&blend_area);

lv_draw_buf_invalidate_cache((void *)mask_buf, mask_stride, LV_COLOR_FORMAT_A8, &mask_area);

_vglite_draw_letter(&mask_area, glyph_draw_dsc->color, glyph_draw_dsc->opa);
}
}
else if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_IMAGE) {
}
break;
case LV_FONT_GLYPH_FORMAT_A1 ... LV_FONT_GLYPH_FORMAT_A8: {
/*Do not draw transparent things*/
if(glyph_draw_dsc->opa <= LV_OPA_MIN)
return;

lv_layer_t * layer = draw_unit->target_layer;

lv_area_t blend_area;
if(!_lv_area_intersect(&blend_area, glyph_draw_dsc->letter_coords, draw_unit->clip_area))
return;
lv_area_move(&blend_area, -layer->buf_area.x1, -layer->buf_area.y1);

const lv_draw_buf_t * draw_buf = glyph_draw_dsc->glyph_data;
const void * mask_buf = draw_buf->data;

uint32_t mask_width = lv_area_get_width(glyph_draw_dsc->letter_coords);
uint32_t mask_height = lv_area_get_height(glyph_draw_dsc->letter_coords);
uint32_t mask_stride = draw_buf->header.stride;

lv_area_t mask_area;
mask_area.x1 = blend_area.x1 - (glyph_draw_dsc->letter_coords->x1 - layer->buf_area.x1);
mask_area.y1 = blend_area.y1 - (glyph_draw_dsc->letter_coords->y1 - layer->buf_area.y1);
mask_area.x2 = mask_width - 1;
mask_area.y2 = mask_height - 1;

if(!vglite_buf_aligned(mask_buf, mask_stride, LV_COLOR_FORMAT_A8)) {
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
lv_draw_vglite_border(draw_unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
}
else {
/* Set src_vgbuf structure. */
vglite_set_src_buf(mask_buf, mask_width, mask_height, mask_stride, LV_COLOR_FORMAT_A8);

/* Set vgmatrix. */
vglite_set_translation_matrix(&blend_area);

lv_draw_buf_invalidate_cache((void *)mask_buf, mask_stride, LV_COLOR_FORMAT_A8, &mask_area);

_vglite_draw_letter(&mask_area, glyph_draw_dsc->color, glyph_draw_dsc->opa);
}
}
break;
case LV_FONT_GLYPH_FORMAT_IMAGE: {
#if LV_USE_IMGFONT
lv_draw_img_dsc_t img_dsc;
lv_draw_img_dsc_init(&img_dsc);
img_dsc.angle = 0;
img_dsc.zoom = LV_ZOOM_NONE;
img_dsc.opa = glyph_draw_dsc->opa;
img_dsc.src = glyph_draw_dsc->glyph_data;
lv_draw_vglite_img(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
lv_draw_img_dsc_t img_dsc;
lv_draw_img_dsc_init(&img_dsc);
img_dsc.angle = 0;
img_dsc.zoom = LV_ZOOM_NONE;
img_dsc.opa = glyph_draw_dsc->opa;
img_dsc.src = glyph_draw_dsc->glyph_data;
lv_draw_vglite_img(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
#endif
}
break;
default:
break;
}
}

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111 changes: 59 additions & 52 deletions src/draw/renesas/dave2d/lv_draw_dave2d_label.c
Original file line number Diff line number Diff line change
Expand Up @@ -63,73 +63,80 @@ static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * u, lv_draw_glyph_dsc_
(d2_border)clip_area.y2);

if(glyph_draw_dsc) {
if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_INVALID) {
switch(glyph_draw_dsc->format) {
case LV_FONT_GLYPH_FORMAT_NONE: {
#if LV_USE_FONT_PLACEHOLDER
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
//lv_draw_sw_border(u, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_dave2d_border(unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
/* Draw a placeholder rectangle*/
lv_draw_border_dsc_t border_draw_dsc;
lv_draw_border_dsc_init(&border_draw_dsc);
border_draw_dsc.opa = glyph_draw_dsc->opa;
border_draw_dsc.color = glyph_draw_dsc->color;
border_draw_dsc.width = 1;
//lv_draw_sw_border(u, &border_draw_dsc, glyph_draw_dsc->bg_coords);
lv_draw_dave2d_border(unit, &border_draw_dsc, glyph_draw_dsc->bg_coords);
#endif
}
else if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_A8) {
lv_area_t mask_area = letter_coords;
mask_area.x2 = mask_area.x1 + lv_draw_buf_width_to_stride(lv_area_get_width(&mask_area), LV_COLOR_FORMAT_A8) - 1;
// lv_draw_sw_blend_dsc_t blend_dsc;
// lv_memzero(&blend_dsc, sizeof(blend_dsc));
// blend_dsc.color = glyph_draw_dsc->color;
// blend_dsc.opa = glyph_draw_dsc->opa;
// blend_dsc.mask_buf = glyph_draw_dsc->glyph_data;
// blend_dsc.mask_area = &mask_area;
// blend_dsc.blend_area = glyph_draw_dsc->letter_coords;
// blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
//lv_draw_sw_blend(u, &blend_dsc);

lv_draw_buf_t * draw_buf = glyph_draw_dsc->glyph_data;
}
break;
case LV_FONT_GLYPH_FORMAT_A1 ... LV_FONT_GLYPH_FORMAT_A8: {
lv_area_t mask_area = letter_coords;
mask_area.x2 = mask_area.x1 + lv_draw_buf_width_to_stride(lv_area_get_width(&mask_area), LV_COLOR_FORMAT_A8) - 1;
// lv_draw_sw_blend_dsc_t blend_dsc;
// lv_memzero(&blend_dsc, sizeof(blend_dsc));
// blend_dsc.color = glyph_draw_dsc->color;
// blend_dsc.opa = glyph_draw_dsc->opa;
// blend_dsc.mask_buf = glyph_draw_dsc->glyph_data;
// blend_dsc.mask_area = &mask_area;
// blend_dsc.blend_area = glyph_draw_dsc->letter_coords;
// blend_dsc.mask_res = LV_DRAW_SW_MASK_RES_CHANGED;
//lv_draw_sw_blend(u, &blend_dsc);

lv_draw_buf_t * draw_buf = glyph_draw_dsc->glyph_data;

#if defined(RENESAS_CORTEX_M85)
#if (BSP_CFG_DCACHE_ENABLED)
d1_cacheblockflush(unit->d2_handle, 0, draw_buf->data, draw_buf->data_size);
d1_cacheblockflush(unit->d2_handle, 0, draw_buf->data, draw_buf->data_size);
#endif
#endif
d2_settexture(unit->d2_handle, (void *)draw_buf->data,
(d2_s32)lv_draw_buf_width_to_stride((uint32_t)lv_area_get_width(&letter_coords), LV_COLOR_FORMAT_A8),
lv_area_get_width(&letter_coords), lv_area_get_height(&letter_coords), d2_mode_alpha8);
d2_settexopparam(unit->d2_handle, d2_cc_red, glyph_draw_dsc->color.red, 0);
d2_settexopparam(unit->d2_handle, d2_cc_green, glyph_draw_dsc->color.green, 0);
d2_settexopparam(unit->d2_handle, d2_cc_blue, glyph_draw_dsc->color.blue, 0);
d2_settexopparam(unit->d2_handle, d2_cc_alpha, glyph_draw_dsc->opa, 0);
d2_settexture(unit->d2_handle, (void *)draw_buf->data,
(d2_s32)lv_draw_buf_width_to_stride((uint32_t)lv_area_get_width(&letter_coords), LV_COLOR_FORMAT_A8),
lv_area_get_width(&letter_coords), lv_area_get_height(&letter_coords), d2_mode_alpha8);
d2_settexopparam(unit->d2_handle, d2_cc_red, glyph_draw_dsc->color.red, 0);
d2_settexopparam(unit->d2_handle, d2_cc_green, glyph_draw_dsc->color.green, 0);
d2_settexopparam(unit->d2_handle, d2_cc_blue, glyph_draw_dsc->color.blue, 0);
d2_settexopparam(unit->d2_handle, d2_cc_alpha, glyph_draw_dsc->opa, 0);

d2_settextureoperation(unit->d2_handle, d2_to_multiply, d2_to_multiply, d2_to_multiply, d2_to_multiply);
d2_settextureoperation(unit->d2_handle, d2_to_multiply, d2_to_multiply, d2_to_multiply, d2_to_multiply);

d2_settexturemapping(unit->d2_handle, D2_FIX4(letter_coords.x1), D2_FIX4(letter_coords.y1), D2_FIX16(0), D2_FIX16(0),
D2_FIX16(1), D2_FIX16(0), D2_FIX16(0), D2_FIX16(1));
d2_settexturemapping(unit->d2_handle, D2_FIX4(letter_coords.x1), D2_FIX4(letter_coords.y1), D2_FIX16(0), D2_FIX16(0),
D2_FIX16(1), D2_FIX16(0), D2_FIX16(0), D2_FIX16(1));

d2_settexturemode(unit->d2_handle, d2_tm_filter);
d2_settexturemode(unit->d2_handle, d2_tm_filter);

d2_setfillmode(unit->d2_handle, d2_fm_texture);
d2_setfillmode(unit->d2_handle, d2_fm_texture);

d2_renderbox(unit->d2_handle, (d2_point)D2_FIX4(letter_coords.x1),
(d2_point)D2_FIX4(letter_coords.y1),
(d2_point)D2_FIX4(lv_area_get_width(&letter_coords)),
(d2_point)D2_FIX4(lv_area_get_height(&letter_coords)));
d2_renderbox(unit->d2_handle, (d2_point)D2_FIX4(letter_coords.x1),
(d2_point)D2_FIX4(letter_coords.y1),
(d2_point)D2_FIX4(lv_area_get_width(&letter_coords)),
(d2_point)D2_FIX4(lv_area_get_height(&letter_coords)));

d2_setfillmode(unit->d2_handle, current_fillmode);
}
else if(glyph_draw_dsc->format == LV_DRAW_LETTER_BITMAP_FORMAT_IMAGE) {
d2_setfillmode(unit->d2_handle, current_fillmode);
}
break;
case LV_FONT_GLYPH_FORMAT_IMAGE: {
#if LV_USE_IMGFONT
lv_draw_image_dsc_t img_dsc;
lv_draw_image_dsc_init(&img_dsc);
img_dsc.rotation = 0;
img_dsc.scale_x = LV_SCALE_NONE;
img_dsc.scale_y = LV_SCALE_NONE;
img_dsc.opa = glyph_draw_dsc->opa;
img_dsc.src = glyph_draw_dsc->glyph_data;
//lv_draw_sw_image(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
lv_draw_image_dsc_t img_dsc;
lv_draw_image_dsc_init(&img_dsc);
img_dsc.rotation = 0;
img_dsc.scale_x = LV_SCALE_NONE;
img_dsc.scale_y = LV_SCALE_NONE;
img_dsc.opa = glyph_draw_dsc->opa;
img_dsc.src = glyph_draw_dsc->glyph_data;
//lv_draw_sw_image(draw_unit, &img_dsc, glyph_draw_dsc->letter_coords);
#endif
}
break;
default:
break;
}
}

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