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LV_COLOR_SCREEN_TRANSP remove dependency on LV_COLOR_DEPTH_32 as transparency is supported across all color depths #3556

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merged 2 commits into from Aug 10, 2022

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chmorgan
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@chmorgan chmorgan commented Aug 9, 2022

…32 as transparency is supported across all color depths

Description of the feature or fix

LV_COLOR_SCREEN_TRANSP remove dependency on LV_COLOR_DEPTH_32 as transparency is supported across all color depths

Not sure the alpha channel mention in the docs makes sense, I don't yet kno how transparency is handled in LVGL.

Checkpoints

  • Follow the styling guide
  • Run code-format.py from the scripts folder. astyle needs to be installed.
  • Update the documentation

@kisvegabor
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Perfect, thanks!

@kisvegabor kisvegabor merged commit f58dcd9 into lvgl:release/v8.3 Aug 10, 2022
@chmorgan chmorgan deleted the cmm_transp_kconfig branch August 11, 2022 12:47
somebodyLi pushed a commit to somebodyLi/lvgl that referenced this pull request Nov 8, 2022
…H_32 as transparency is supported across all color depths (lvgl#3556)

* Kconfig - LV_COLOR_SCREEN_TRANSP remove dependency on LV_COLOR_DEPTH_32 as transparency is supported across all color depths

* display.md - LV_COLOR_SCREEN_TRANSP remove mention of 32bpp requirement that is no longer necessary
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2 participants