fix(vg_lite): fix linear image use after free #5618
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description of the feature or fix
linear grad in vg-lite is simulated using image, which means that
vg_lite_clear_grad
cannot be called immediately after callingvg_lite_draw_grad
to free the image memory because the GPU may not have finished drawing.Therefore, I introduced cache for management. On the one hand, it can reduce the overhead of frequently creating grad image images, and on the other hand, it can solve the problem of using after free asynchronous rendering by using delayed release.
cc @W-Mai
Notes
lv_conf_template.h
run lv_conf_internal_gen.py and update Kconfig.scripts/code-format.py
(astyle needs to be installed) and follow the Code Conventions