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@lybell-art lybell-art released this 26 Mar 14:21
· 19 commits to main since this release
4387616

core

  • Add custom scheme reader. You can make custom scheme using reflective xnb reader like this,
export default {
	DisplayName: "String",
	$Description: "String",
	IsDebuff: "Boolean",
	$GlowColor: "String",
	Duration: "Int32",
	MaxDuration: "Int32",
	IconTexture: "String",
	IconSpriteIndex: "Int32",
	$Effects: "StardewValley.GameData.Buffs.BuffAttributesData",
	$ActionsOnApply: ["String"],
	$CustomFields: {"String": "String"}
}

and import using setSchemes().

  • Add enum support. You can add your c# enum string using setEnum().
  • Fix a bug that double reader read wrong value from xnb file.

readers

  • Fix nullable reader pack error with primitive value.
  • Add stardew valley 1.5 ios texture2D support.