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ContractsLagFix is now enabled by default
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m22spencer committed Jun 5, 2019
1 parent 1b72855 commit 7b4af48
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion source/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,4 +31,4 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.9.0.*")]
[assembly: AssemblyVersion("2.9.1.*")]
4 changes: 2 additions & 2 deletions source/Main.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ public class Settings {
public string logLevel = "debug";
public Dictionary<string,bool> features = new Dictionary<string,bool>();

public bool WantContractsLagFixVerify = true;
public bool WantContractsLagFixVerify = false;
}

public static class Main
Expand Down Expand Up @@ -88,7 +88,7 @@ public static void Start(string modDirectory, string json)
{ typeof(NoSalvageSoftlock), true },
{ typeof(DataLoaderGetEntryCheck), true },
{ typeof(ShopTabLagFix), true },
{ typeof(ContractLagFix), false },
{ typeof(ContractLagFix), true },
{ typeof(EnableLoggingDuringLoads), true },
{ typeof(ExtraLogging), true },
{ typeof(ShaderDependencyOverride), true },
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