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Merge pull request #1 from Pathoschild/update-code
Update for current game/mod frameworks, expand .gitignore & add .gitattributes
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# always normalise line endings | ||
* text=auto |
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################################################################################ | ||
# This .gitignore file was automatically created by Microsoft(R) Visual Studio. | ||
################################################################################ | ||
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*.zip | ||
/FarmHouseRedone/bin/Debug/Newtonsoft.Json.dll | ||
/FarmHouseRedone/bin/Debug/Newtonsoft.Json.xml | ||
/.vs/FarmHouseRedone/v15/Server/sqlite3/db.lock | ||
/.vs/FarmHouseRedone/v15/Server/sqlite3/storage.ide | ||
/.vs/FarmHouseRedone/v15/Server/sqlite3/storage.ide-shm | ||
/.vs/FarmHouseRedone/v15/Server/sqlite3/storage.ide-wal | ||
# user-specific files | ||
*.suo | ||
*.user | ||
*.userosscache | ||
*.sln.docstates | ||
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# build results | ||
[Dd]ebug/ | ||
[Rr]elease/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
|
||
# Visual Studio cache/options | ||
.vs/ | ||
|
||
# ReSharper | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
*.DotSettings.user | ||
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# NuGet packages | ||
*.nupkg | ||
**/packages/* | ||
*.nuget.props | ||
*.nuget.targets |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.26430.4 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29001.49 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FarmHouseRedone", "FarmHouseRedone\FarmHouseRedone.csproj", "{AA94136D-0A02-4A7C-800E-79DCCEEA977A}" | ||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "root", "root", "{F061CA68-97E1-4050-AE82-286ECF056F63}" | ||
ProjectSection(SolutionItems) = preProject | ||
.gitignore = .gitignore | ||
LICENSE = LICENSE | ||
EndProjectSection | ||
EndProject | ||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FarmHouseRedone", "FarmHouseRedone\FarmHouseRedone.csproj", "{D12F100E-FC98-4DAB-AA61-4D81A3FE6C0B}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{AA94136D-0A02-4A7C-800E-79DCCEEA977A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{AA94136D-0A02-4A7C-800E-79DCCEEA977A}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{AA94136D-0A02-4A7C-800E-79DCCEEA977A}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{AA94136D-0A02-4A7C-800E-79DCCEEA977A}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{D12F100E-FC98-4DAB-AA61-4D81A3FE6C0B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{D12F100E-FC98-4DAB-AA61-4D81A3FE6C0B}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{D12F100E-FC98-4DAB-AA61-4D81A3FE6C0B}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{D12F100E-FC98-4DAB-AA61-4D81A3FE6C0B}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {F560DF41-9873-489E-8A27-1905117A6DFA} | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{AA94136D-0A02-4A7C-800E-79DCCEEA977A}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>FarmHouseRedone</RootNamespace> | ||
<AssemblyName>FarmHouseRedone</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<NuGetPackageImportStamp> | ||
</NuGetPackageImportStamp> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net45\0Harmony.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Netcode"> | ||
<HintPath>F:\SteamLibrary\SteamApps\common\Stardew Valley\Netcode.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Stardew Valley"> | ||
<HintPath>F:\SteamLibrary\SteamApps\common\Stardew Valley\Stardew Valley.exe</HintPath> | ||
</Reference> | ||
<Reference Include="StardewModdingAPI"> | ||
<HintPath>F:\SteamLibrary\SteamApps\common\Stardew Valley\StardewModdingAPI.exe</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="xTile"> | ||
<HintPath>F:\SteamLibrary\SteamApps\common\Stardew Valley\xTile.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Config.cs" /> | ||
<Compile Include="DecoratableLocation_Patch.cs" /> | ||
<Compile Include="Event_Patch.cs" /> | ||
<Compile Include="Farmer_Patch.cs" /> | ||
<Compile Include="FarmHouseState.cs" /> | ||
<Compile Include="FarmHouseStates.cs" /> | ||
<Compile Include="FarmHouse_Patch.cs" /> | ||
<Compile Include="FarmState.cs" /> | ||
<Compile Include="Farm_Patch.cs" /> | ||
<Compile Include="Game1_Patch.cs" /> | ||
<Compile Include="GameLocation_Patch.cs" /> | ||
<Compile Include="Image\ImageInfo.cs" /> | ||
<Compile Include="Image\Model.cs" /> | ||
<Compile Include="Image\Renderer.cs" /> | ||
<Compile Include="LevelNUpgrade.cs" /> | ||
<Compile Include="Logger.cs" /> | ||
<Compile Include="MapUtilities\FacadeHelper.cs" /> | ||
<Compile Include="MapUtilities\MapMerger.cs" /> | ||
<Compile Include="MapUtilities\SheetHelper.cs" /> | ||
<Compile Include="ModEntry.cs" /> | ||
<Compile Include="NPC_Patchcs.cs" /> | ||
<Compile Include="ObjectIDHelper.cs" /> | ||
<Compile Include="Object_Patch.cs" /> | ||
<Compile Include="OtherLocations\DecoratableState.cs" /> | ||
<Compile Include="OtherLocations\DecoratableStates.cs" /> | ||
<Compile Include="OtherLocations\FakeDecor\FakeDecorHandler.cs" /> | ||
<Compile Include="Pathing\ClaustrophobiaWeight.cs" /> | ||
<Compile Include="Pathing\Node.cs" /> | ||
<Compile Include="Pathing\Path.cs" /> | ||
<Compile Include="Pathing\PathingGrid.cs" /> | ||
<Compile Include="Pathing\ProximityWeight.cs" /> | ||
<Compile Include="Patio.cs" /> | ||
<Compile Include="PatioManager.cs" /> | ||
<Compile Include="Pet_Patch.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="Shed_Patch.cs" /> | ||
<Compile Include="Utility.cs" /> | ||
<Compile Include="Wallpaper_Patch.cs" /> | ||
<Compile Include="Wand_Patch.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Manifest.json" /> | ||
<None Include="packages.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.3.0.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.3.0.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" /> | ||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> | ||
<Version>0.1.0</Version> | ||
<TargetFramework>net5.0</TargetFramework> | ||
|
||
<EnableHarmony>true</EnableHarmony> | ||
</PropertyGroup> | ||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.3.0.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.3.0.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" /> | ||
</Target> | ||
</Project> | ||
|
||
<ItemGroup> | ||
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="4.0.1" /> | ||
</ItemGroup> | ||
|
||
<ItemGroup> | ||
<Reference Include="Newtonsoft.Json"> | ||
<HintPath>$(GamePath)\smapi-internal\Newtonsoft.Json.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
</Project> |
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