An ASCII-art game like Space Invaders
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ascii-invaders

An ASCII-art game like Space Invaders using Curses.

(c) 2001, 2013 Thomas Munro

This is short bit of C code I wrote back in 2001 and published on my erstwhile home page:

http://web.archive.org/web/20100417061809/http://www.ip9.org/munro/invaders/

Looking at it more than a decade later, there are two unforgivable flaws!

  1. It does illegal things inside a signal handler!
  2. It uses global variables in order to do so.

I really must get around to fixing this. It should probably use select for timing instead signals.

I am embarassed to admit that I did not do anything with several patches that people have sent me by email over the years in the pre-Github era to make it work on various platforms. Sorry!

artwork

Original vs ASCII:

Screen shots (I think this must have been 2001-era Gnome Terminal!):