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Build failure with latest XCode #546

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ronaaron opened this issue Sep 20, 2017 · 8 comments
Closed

Build failure with latest XCode #546

ronaaron opened this issue Sep 20, 2017 · 8 comments

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@ronaaron
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@ronaaron ronaaron commented Sep 20, 2017

After upgrading (today) to the latest XCode 9.0 (9A235), I get:

** BUILD FAILED **

The following build commands failed:
StripNIB English.lproj/MainMenu.nib
(1 failure)

@ccesare
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@ccesare ccesare commented Sep 20, 2017

I'm also having this problem.

From poking around I thought it might be related to the fact that I'm using pyenv, but the error certainly looks like it's Xcode related.

@ronaaron
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@ronaaron ronaaron commented Sep 20, 2017

@mortonfox
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@mortonfox mortonfox commented Sep 20, 2017

I got that error message too.

If you haven't launched Xcode after updating it, do so now. Xcode will ask for permission to install additional components. Let it install those components. Once that is done, try the MacVim build again.

@ccesare
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@ccesare ccesare commented Sep 21, 2017

That was it. I had accepted the license via the console, but I hadn't opened Xcode since updating it. Worked like a charm after I did that.

@markwu
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@markwu markwu commented Sep 22, 2017

@mortonfox Thank you, you save my day.

@ronaaron
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@ronaaron ronaaron commented Sep 23, 2017

@hezhizhen hezhizhen mentioned this issue Sep 25, 2017
@hezhizhen
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@hezhizhen hezhizhen commented Sep 25, 2017

Last 15 lines from /Users/hezhizhen/Library/Logs/Homebrew/macvim/02.make:
)
libc++abi.dylib: terminating with uncaught exception of type NSException

CopyPlistFile build/Release/MacVim.app/Contents/Resources/KeyBinding.plist KeyBinding.plist
    cd /tmp/macvim-20170925-65551-15sqn2o/macvim-snapshot-137/src/MacVim
    builtin-copyPlist --outdir /tmp/macvim-20170925-65551-15sqn2o/macvim-snapshot-137/src/MacVim/build/Release/MacVim.app/Contents/Resources -- KeyBinding.plist

** BUILD FAILED **


The following build commands failed:
	StripNIB English.lproj/Preferences.nib
(1 failure)
make[1]: *** [macvim] Error 65
make: *** [first] Error 2
@splhack
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@splhack splhack commented Sep 25, 2017

Solution:

If you haven't launched Xcode after updating it, do so now. Xcode will ask for permission to install additional components. Let it install those components.

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