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SplatDeathSalad PEW

This is a modified version of SplatDeathSalad, a game by Sophie Houlden for the 7dfps-competition.

Play it here: http://pixelsiege.net/sdspew/

Since this repository never got updated to the last version and the sources have long been lost I decided to upload the last version I could recover from a broken harddrive. Good luck: http://pixelsiege.net/ref/2014/SDSPEW_recovered.zip

further information:

fixes

  • fixed rockets collisions (with players but not shooter)
  • fixed grenadebounce-soundbug
  • fixed rocketjumps behaviour
  • swapper no longer locking on dead players
  • swapper no longer locking on teammates
  • fixed basketball scoreing after gameover
  • fixed selfdamage with allowFriendlyFire off
  • fixed scoreboard text (teamswitching not working while gameover, removed message)
  • fixed use of soundchannels
  • fixed remote sounds (hear other players jump, takeDamage, ...)
  • fixed weaponswitching with only 1 gun
  • fixed cleaning up rockets
  • fixed gameover-loop for Life-modes
  • fixed ball getting out of sync

changes

  • weapon balancing
  • explosion fx
  • weapon fx
  • basketball bounce behaviour
  • changed map "Overpass" (layout, textures and baskets)
  • gamemode deathmatch (pickupslots)
  • changed/added textures
  • replaced playersounds
  • replaced weaponsounds
  • networkidentifier
  • mainmenu and about-information
  • windowicon and title
  • modified chatmessages
  • changed movement (friction, aircontrol, acceleration)
  • using custom masterserver

additions

  • added grenadejumps
  • added gamemode "RocketArena"
  • randomized grenade bounce pitch
  • added colored bullet-trails
  • added "offhand cooldown"-setting (auto-reloads holstered guns)
  • added airrockets-award (rocket-hit a flying player)
  • added impressive-award (multiple riflehits in a row)
  • added playeroption "auto-pickup health"
  • added basketball-watchdog to reset a lost ball
  • added sound for ball-throwing
  • added damage-aware hitsounds
  • added "fallingdamage"-setting (height dependant)
  • added announcer
  • added awards to HUD
  • added footsteps
  • added "no Selfdamage"-setting
  • added "double Rifledamage"-setting
  • added gamemode "InstaGib"
  • added "singleGrenade"-setting
  • added playeroption "auto-switch empty gun"
  • added gamemode "Survivor"
  • added gamemode "TeamSurvivor"
  • added team indicator to hud
  • added killmessage
  • added splashdamage

About

A modified version of SplatDeathSalad, a Unity based Multiplayer FPS

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