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Could see keeping the permanent ones in a group: [[Experiment Kraj]].
As for the cards ones maybe keep separate the zone to look for? i.e. [[Marisil, the Pretender]] for exile and [[Necrotic Ooze]] for graveyard? Or should they be combined with more complex constructors?
The text was updated successfully, but these errors were encountered:
{2}{G}{G}{U}{U}
Legendary Creature — Ooze Mutant
4/6
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
{T}: Put a +1/+1 counter on target creature.
Unable to retrieve information for "Marisil, the Pretender"
{1}{U}{B}{R}
Legendary Creature — Human Wizard
4/4
When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
There might be a few Common Effect that could handle most of those cards:
https://scryfall.com/search?q=o%3A%22has+all+activated+abilities+of%22
Could see keeping the permanent ones in a group: [[Experiment Kraj]].
As for the cards ones maybe keep separate the zone to look for? i.e. [[Marisil, the Pretender]] for exile and [[Necrotic Ooze]] for graveyard? Or should they be combined with more complex constructors?
The text was updated successfully, but these errors were encountered: