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Elder Deep-Fiend issue #9518
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Elder Deep-Fiend - (Gatherer) (Scryfall) (EDHREC)
Biolume Egg // Biolume Serpent - (Gatherer) (Scryfall) (EDHREC)
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Do you think it's an AI-related slowdown? |
I didn't test human only. I will check that. |
Yes, apparently AI related. So many options for the tap. |
Seems like a lesser version of #9438. That class of "Tap UP TO" effects need their AI handing code re-written to have AI pick the worst case scenario using a heuristic rather than check all possible combinations. |
Combining this into #9539 |
While testing Elder Deep-Fiend, I noticed serious issues with slowdown; eventually the client froze. It appears to be an issue with its CastSourceTriggeredAbility(). To replicate, just have it in your hand and play something like Biolume Egg.
[[Elder Deep-Fiend]] [[Biolume Egg]]
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