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Game Error - Mari Killing Quill #9772

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abrahamdrinkin opened this issue Nov 23, 2022 · 3 comments
Open

Game Error - Mari Killing Quill #9772

abrahamdrinkin opened this issue Nov 23, 2022 · 3 comments
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AI bug Bugs and errors

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@abrahamdrinkin
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I apologize if this has been posted before, this is the first I have encountered it. Here is the Game Error text I copied

Game exception occurred: java.lang.IllegalStateException: Target wasn't handled in computer's choose method: mage.target.TargetCard
Server version: 1.4.52-V1-beta9 (build: 2022-11-12 06:32)
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:502)
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:129)
mage.target.TargetImpl.choose(TargetImpl.java:314)
mage.abilities.costs.common.RemoveCounterCost.pay(RemoveCounterCost.java:83)
mage.abilities.costs.CostImpl.pay(CostImpl.java:32)
mage.abilities.effects.common.DoIfCostPaid.apply(DoIfCostPaid.java:103)
mage.cards.m.MariTheKillingQuillDealsDamageEffect.apply(MariTheKillingQuill.java:120)
mage.abilities.AbilityImpl.resolveMode(AbilityImpl.java:200)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:184)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:150)
mage.game.stack.StackAbility.resolve(StackAbility.java:89)
mage.game.GameImpl.resolve(GameImpl.java:1635)
mage.game.GameImpl.playPriority(GameImpl.java:1561)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.CombatDamageStep.priority(CombatDamageStep.java:31)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:132)
mage.game.GameImpl.playTurn(GameImpl.java:1056)
mage.game.GameImpl.play(GameImpl.java:966)
mage.game.GameImpl.start(GameImpl.java:942)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)

@abrahamdrinkin abrahamdrinkin changed the title Game Error Game Error - MAri Killing Quill Nov 23, 2022
@abrahamdrinkin abrahamdrinkin changed the title Game Error - MAri Killing Quill Game Error - Mari Killing Quill Nov 23, 2022
@jeffwadsworth jeffwadsworth added the bug Bugs and errors label Nov 23, 2022
@LaLegendeDeQuebec
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Game exception occurred:

java.lang.IllegalStateException: Target wasn't handled in computer's choose method: mage.target.TargetCard
Server version: 1.4.52-V5-beta9 (build: 2023-09-29 13:09)
Stack trace:
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:502)
mage.player.ai.ComputerPlayer.choose(ComputerPlayer.java:129)
mage.target.TargetImpl.choose(TargetImpl.java:329)
mage.abilities.costs.common.RemoveCounterCost.pay(RemoveCounterCost.java:84)
mage.abilities.costs.CostImpl.pay(CostImpl.java:32)
mage.abilities.effects.common.DoIfCostPaid.apply(DoIfCostPaid.java:108)
mage.cards.m.MariTheKillingQuillDealsDamageEffect.apply(MariTheKillingQuill.java:120)
mage.abilities.AbilityImpl.resolveMode(AbilityImpl.java:199)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:183)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:167)
mage.game.stack.StackAbility.resolve(StackAbility.java:87)
mage.game.GameImpl.resolve(GameImpl.java:1716)
mage.game.GameImpl.playPriority(GameImpl.java:1641)
mage.game.turn.Step.priority(Step.java:66)
mage.game.turn.CombatDamageStep.priority(CombatDamageStep.java:31)
mage.game.turn.Phase.playStep(Phase.java:204)
mage.game.turn.Phase.play(Phase.java:90)
mage.game.turn.Turn.play(Turn.java:137)
mage.game.GameImpl.playTurn(GameImpl.java:1097)
mage.game.GameImpl.play(GameImpl.java:1004)
mage.game.GameImpl.start(GameImpl.java:980)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)

@Susucre Susucre added the AI label Oct 5, 2023
@Susucre
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Susucre commented Oct 5, 2023

[[Mari, the Killing Quill]]

@github-actions
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github-actions bot commented Oct 5, 2023

Mari, the Killing Quill - (Gatherer) (Scryfall) (EDHREC)

{1}{B}{B}
Legendary Creature — Vampire Assassin
3/2
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

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