C++ Thread Pool library
C++ Python
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Maginatics ThreadPool

ThreadPool is a C++ implementation of the thread pool pattern, allowing arbitrary tasks to be queued for execution by a dedicated pool of worker threads. It is a header-only library and requires Boost with support for version 4 of the Boost.Thread interface. Nathan Rosenblum at Maginatics nater@maginatics.com originally wrote ThreadPool.


ThreadPool implements a bounded thread pool with a minimum core pool size and configurable keep-alive for idle threads; those familiar with the Java ThreadPoolExecutor will find the interface and semantics familiar. At its core is a pool of preallocated worker threads. New tasks are executed immediately if idle workers are available or if new workers can be allocated without exceeding the limit; otherwise, the tasks are added to a FIFO queue for later execution. A fixed core pool of one or more threads is maintained, with idle threads above this limit terminating after a configurable keep-alive period.

Example use

The ThreadPool constructor takes minPoolSize, maxPoolSize, and keepAlive parameters; the following example demonstrates scheduling a large number of tasks for execution on a pool with a maximum thread count of 512 and a 30 second keep-alive timeout:

void someTask();

ThreadPool pool(1, 512, 30000);
for (int i = 0; i < 1E6; ++i) {
    pool.execute([]() { someTask(); });

Task return values can be retrieved using the schedule interface:

bool someNonVoidTask();

ThreadPool pool(1, 512, 30000);
auto result = pool.schedule<bool>([]() -> bool {
            return someNonVoidTask();
printf("Returned %d\n", result.get());

Refer to the documentation for further details.

Generating documentation

Details of the ThreadPool interface are provided in the form of Doxygen-formatted comments in the code. To produce an HTML version of the documentation, execute

./waf configure build

in the project root. This will produce documentation in the ${PROJECT_ROOT}/build/doc directory.


Copyright (C) 2012-2013 Maginatics, Inc.

Licensed under the MIT License. The waf build system distributed alongside this software is licensed under the BSD 3-Clause License.