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Add Radio Name To A Range Of Radio Channels -> e.g. radio freq 1 unti…
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…l freq 1.99 have named Police Radio on top of the radio members' list(officers can have different divisions and join different radio that is locked to police only)
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mahanmoulaei committed Jan 2, 2022
1 parent bf35405 commit 8798652
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Showing 2 changed files with 27 additions and 8 deletions.
25 changes: 20 additions & 5 deletions Client/Client.lua
Original file line number Diff line number Diff line change
@@ -1,19 +1,34 @@
local PlayerServerID = GetPlayerServerId(PlayerId())
local PlayersInRadio = {}
local firstTimeEventGetsTriggered = true
local RadioChannelsName = {--[[Will Be Automatically Filled With Channels' Name => e.g. every frequency between 0 and 1 will be named to Admin Radio]]}

RegisterNetEvent('JolbakLifeRP-RadioList:Client:SyncRadioChannelPlayers')
AddEventHandler('JolbakLifeRP-RadioList:Client:SyncRadioChannelPlayers', function(src, RadioChannelToJoin, PlayersInRadioChannel)
if firstTimeEventGetsTriggered then
for i, v in pairs(Config.RadioChannelsWithName) do
local frequency = tonumber(i)
local minFrequency, maxFrequency = frequency, frequency + 1
for index = minFrequency, maxFrequency + 0.0, 0.01 do
RadioChannelsName[tostring(index)] = tostring(v)
end
if frequency ~= 0 then
RadioChannelsName[tostring(frequency)] = tostring(v) --Fix for channels such as "1" that is not double/float like "1.0" or "1.01" !!
end
end
firstTimeEventGetsTriggered = false
end
PlayersInRadio = PlayersInRadioChannel
if src == PlayerServerID then
if RadioChannelToJoin > 0 then
local radioChannelToJoin = tostring(RadioChannelToJoin)
if Config.RadioChannelName[radioChannelToJoin] and Config.RadioChannelName[radioChannelToJoin] ~= nil then -- Check if the current radioChannel had defined a name in config or not
if RadioChannelsName[radioChannelToJoin] and RadioChannelsName[radioChannelToJoin] ~= nil then -- Check if the current radioChannel had defined a name in config or not
HideTheRadioList() -- Hide and close the radio list in case the player was already in a different radioChannel
for index, player in pairs(PlayersInRadio) do
if player.Source ~= src then
SendNUIMessage({ radioId = player.Source, radioName = player.Name, channel = Config.RadioChannelName[radioChannelToJoin] }) -- Add other radio members of the radio channel
SendNUIMessage({ radioId = player.Source, radioName = player.Name, channel = RadioChannelsName[radioChannelToJoin] }) -- Add other radio members of the radio channel
else
SendNUIMessage({ radioId = src, radioName = player.Name, channel = Config.RadioChannelName[radioChannelToJoin], self = true }) -- Add self player to radio list
SendNUIMessage({ radioId = src, radioName = player.Name, channel = RadioChannelsName[radioChannelToJoin], self = true }) -- Add self player to radio list
end

end
Expand All @@ -36,8 +51,8 @@ AddEventHandler('JolbakLifeRP-RadioList:Client:SyncRadioChannelPlayers', functio
elseif src ~= PlayerServerID then
if RadioChannelToJoin > 0 then
local radioChannelToJoin = tostring(RadioChannelToJoin)
if Config.RadioChannelName[radioChannelToJoin] and Config.RadioChannelName[radioChannelToJoin] ~= nil then -- Check if the current radioChannel had defined a name in config or not
SendNUIMessage({ radioId = src, radioName = PlayersInRadio[src].Name, channel = Config.RadioChannelName[radioChannelToJoin] }) -- Add player to radio list
if RadioChannelsName[radioChannelToJoin] and RadioChannelsName[radioChannelToJoin] ~= nil then -- Check if the current radioChannel had defined a name in config or not
SendNUIMessage({ radioId = src, radioName = PlayersInRadio[src].Name, channel = RadioChannelsName[radioChannelToJoin] }) -- Add player to radio list
ResetTheRadioList() -- Delete the PlayersInRadio contents so it opens up memory
else
SendNUIMessage({ radioId = src, radioName = PlayersInRadio[src].Name, channel = radioChannelToJoin }) -- Add player to radio list
Expand Down
10 changes: 7 additions & 3 deletions Config.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,9 @@
Config = {}
Config.RadioChannelName = {
["1"] = "Admin",
["2"] = "Police",
Config.RadioChannelsWithName = {
["0"] = "Admin",
["1"] = "Police",
["2"] = "Sheriff",
["3"] = "Fbi",
["4"] = "Ambulance",
["5"] = "Artesh"
}

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