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Feature request: street count #1659
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1.) I dont think that area covered by streets is a good indicator how efficient your city layout is. So you have saved 35 tiles while needing 15 more tiles for roads than before. 2.) The percentages listed on the right looks good, but I am not sure if we can do this because most event buildings are classified as either residential building or production building as well even when their main purpose is generating FP, goods and attack/defense boni. |
1.) Well of course it should have been understood as "efficient, given a certain level". You can obviously make your city more efficient by using better buildings. 2.) I agree, but couldn't we say the same about the colors then? |
Very nice update! But I think the translations are missing and there's some extra |
I have added translations for German and English. Other languages can be done with http://i18n.foe-helper.com |
Hi,
While trying to get the perfect city, I extensively use the city map widget to plan my building locations.
Lately, I came to an obvious conclusion: the less street I have, the more optimized is my city.
Therefore, I would find it very helpful to have the percentage of my city used by streets, beneath the "total area" and "free area" counts.
Actually, if this is not too much work, it would be awesome to have the percentage and number of tiles of all building types, with maybe a pie chart and a bar chart.
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