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Cartocraft is a top-down orthogonal "Anvil" Minecraft map renderer meant to demonstrate the uses of libanvil
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majestic53/cartocraft-cpp
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Cartocraft is a top-down orthogonal "Anvil" Minecraft map renderer meant to demonstrate the uses of libanvil Thank you ------- A big thank you to Lode Vandevenne for his png library, lodepng! Building ------- Instructions for compiling Cartocraft from source code Requirements (tested on): - g++ 4.4.3 or newer - make 3.8 or newer - boost regex 1.42 or newer - boost filesystem 1.42 or newer - zlib 1.2.3.3 or newer For Debian: - sudo apt-get install build-essential make zlib-dev libboost1.42-all-dev Building: - make Usage ------- Cartocraft has just a few options: -p [DIRECTORY] will set the desired input directory - Defaults to the current working directory -r [INTEGER] will set the render height (0 - 256) - Defaults to 256 -o [FILE PATH] will set the output file path - Defaults to ./out.png Here's an example: ./cartocraft -p ~/.minecraft/saves/world1/region -o render.png (This call will instruct cartocraft to read in region files from the directory "~/.minecraft/saves/world1/region" and output a png with the name "render".) License ------- Copyright(C) 2012 David Jolly <majestic53@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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Cartocraft is a top-down orthogonal "Anvil" Minecraft map renderer meant to demonstrate the uses of libanvil
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