A multiplayer first person shooter using a Raycasting engine. Client written in HTML5 & JS, Server using node.js. Networking via WebSockets. Probably
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README.md

README.md

Cast Off

An online FPS written in JavaScript, using HTML5 WebSockets to communicate a with JavaScript server written using node.js, and all rendered in an old school Raycasting engine. Or at least that's the idea.