/
offtwall.cpp
648 lines (497 loc) · 22.7 KB
/
offtwall.cpp
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// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Atari "Round" hardware
driver by Aaron Giles
Games supported:
* Off the Wall (1991) [2 sets]
Known bugs:
* none at this time
****************************************************************************
Memory map (TBA)
***************************************************************************/
#include "emu.h"
#include "atarijsa.h"
#include "atarimo.h"
#include "atarivad.h"
#include "cpu/m68000/m68000.h"
#include "machine/eeprompar.h"
#include "machine/watchdog.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
// configurable logging
#define LOG_SOUNDCTRL (1U << 1)
#define LOG_BANKSW (1U << 2)
//#define VERBOSE (LOG_GENERAL | LOG_SOUNDCTRL | LOG_BANKSW)
#include "logmacro.h"
#define LOGSOUNDCTRL(...) LOGMASKED(LOG_SOUNDCTRL, __VA_ARGS__)
#define LOGBANKSW(...) LOGMASKED(LOG_BANKSW, __VA_ARGS__)
namespace {
class offtwall_state : public driver_device
{
public:
offtwall_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_jsa(*this, "jsa"),
m_vad(*this, "vad"),
m_mainram(*this, "mainram"),
m_bankrom_base(*this, "maincpu")
{ }
void offtwall(machine_config &config);
void init_offtwall();
void init_offtwalc();
protected:
virtual void machine_start() override;
private:
required_device<cpu_device> m_maincpu;
required_device<atari_jsa_iii_device> m_jsa;
required_device<atari_vad_device> m_vad;
required_shared_ptr<uint16_t> m_mainram;
uint16_t *m_bankswitch_base = nullptr;
required_region_ptr<uint16_t> m_bankrom_base;
uint32_t m_bank_offset = 0;
uint16_t *m_spritecache_count = nullptr;
uint16_t *m_unknown_verify_base = nullptr;
static const atari_motion_objects_config s_mob_config;
void io_latch_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
uint16_t bankswitch_r(offs_t offset);
uint16_t bankrom_r(address_space &space, offs_t offset);
uint16_t spritecache_count_r(offs_t offset);
uint16_t unknown_verify_r(offs_t offset);
TILE_GET_INFO_MEMBER(get_playfield_tile_info);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void main_map(address_map &map);
};
/*************************************
*
* Tilemap callbacks
*
*************************************/
TILE_GET_INFO_MEMBER(offtwall_state::get_playfield_tile_info)
{
uint16_t const data1 = m_vad->playfield().basemem_read(tile_index);
uint16_t const data2 = m_vad->playfield().extmem_read(tile_index) >> 8;
int const code = data1 & 0x7fff;
int const color = 0x10 + (data2 & 0x0f);
tileinfo.set(0, code, color, (data1 >> 15) & 1);
}
/*************************************
*
* Video system start
*
*************************************/
const atari_motion_objects_config offtwall_state::s_mob_config =
{
0, // index to which gfx system
1, // number of motion object banks
1, // are the entries linked?
0, // are the entries split?
0, // render in reverse order?
0, // render in swapped X/Y order?
0, // does the neighbor bit affect the next object?
8, // pixels per SLIP entry (0 for no-slip)
0, // pixel offset for SLIPs
0, // maximum number of links to visit/scanline (0=all)
0x100, // base palette entry
0x100, // maximum number of colors
0, // transparent pen index
{{ 0x00ff,0,0,0 }}, // mask for the link
{{ 0,0x7fff,0,0 }}, // mask for the code index
{{ 0,0,0x000f,0 }}, // mask for the color
{{ 0,0,0xff80,0 }}, // mask for the X position
{{ 0,0,0,0xff80 }}, // mask for the Y position
{{ 0,0,0,0x0070 }}, // mask for the width, in tiles
{{ 0,0,0,0x0007 }}, // mask for the height, in tiles
{{ 0,0x8000,0,0 }}, // mask for the horizontal flip
{{ 0 }}, // mask for the vertical flip
{{ 0 }}, // mask for the priority
{{ 0 }}, // mask for the neighbor
{{ 0 }}, // mask for absolute coordinates
{{ 0 }}, // mask for the special value
0 // resulting value to indicate "special"
};
/*************************************
*
* Main refresh
*
*************************************/
uint32_t offtwall_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// start drawing
m_vad->mob().draw_async(cliprect);
// draw the playfield
m_vad->playfield().draw(screen, bitmap, cliprect, 0, 0);
// draw and merge the MO
bitmap_ind16 &mobitmap = m_vad->mob().bitmap();
for (const sparse_dirty_rect *rect = m_vad->mob().first_dirty_rect(cliprect); rect != nullptr; rect = rect->next())
for (int y = rect->top(); y <= rect->bottom(); y++)
{
uint16_t const *const mo = &mobitmap.pix(y);
uint16_t *const pf = &bitmap.pix(y);
for (int x = rect->left(); x <= rect->right(); x++)
if (mo[x] != 0xffff)
{
// not yet verified
pf[x] = mo[x];
}
}
return 0;
}
/*************************************
*
* Initialization
*
*************************************/
void offtwall_state::machine_start()
{
save_item(NAME(m_bank_offset));
}
/*************************************
*
* I/O handling
*
*************************************/
void offtwall_state::io_latch_w(offs_t offset, uint16_t data, uint16_t mem_mask)
{
// lower byte
if (ACCESSING_BITS_0_7)
{
// bit 4 resets the sound CPU
m_jsa->soundcpu().set_input_line(INPUT_LINE_RESET, (data & 0x10) ? CLEAR_LINE : ASSERT_LINE);
if (!(data & 0x10))
m_jsa->reset();
}
LOGSOUNDCTRL("sound control = %04X\n", data);
}
/*************************************
*
* SLOOP workarounds
*
*************************************/
/*-------------------------------------------------------------------------
Bankswitching
Like the slapstic, the SoS bankswitches memory using A13 and A14.
Unlike the slapstic, the exact addresses to trigger the bankswitch
are unknown.
Fortunately, Off the Wall uses a common routine for the important
bankswitching. The playfield data is stored in the banked area of
ROM, and by comparing the playfields to a real system, a mechanism
to bankswitch at the appropriate time was discovered. Fortunately,
it's really basic.
OtW looks up the address to read playfield data from a table which
is 58 words long. Word 0 assumes the bank is 0, word 1 assumes the
bank is 1, etc. So we just trigger off of the table read and cause
the bank to switch then.
In addition, there is code which checksums longs from $40000 down to
$3e000. The code wants that checksum to be $aaaa5555, but there is
no obvious way for this to happen. To work around this, we watch for
the final read from $3e000 and tweak the value such that the checksum
will come out the $aaaa5555 magically.
-------------------------------------------------------------------------*/
uint16_t offtwall_state::bankswitch_r(offs_t offset)
{
// this is the table lookup; the bank is determined by the address that was requested
m_bank_offset = (offset & 3) * 0x1000;
LOGBANKSW("Bankswitch index %d -> %04X\n", offset, m_bank_offset);
return m_bankswitch_base[offset];
}
uint16_t offtwall_state::bankrom_r(address_space &space, offs_t offset)
{
// this is the banked ROM read
logerror("Banked ROM read: %06X: %04X\n", m_maincpu->pcbase(), offset);
/* if the values are $3e000 or $3e002 are being read by code just below the
ROM bank area, we need to return the correct value to give the proper checksum */
if ((offset == 0x3000 || offset == 0x3001) && m_maincpu->pcbase() > 0x37000)
{
uint32_t const checksum = (space.read_word(0x3fd210) << 16) | space.read_word(0x3fd212);
uint32_t const us = 0xaaaa5555 - checksum;
if (offset == 0x3001)
return us & 0xffff;
else
return us >> 16;
}
return m_bankrom_base[(0x38000 / 2) | ((m_bank_offset + offset) & 0x3fff)];
}
/*-------------------------------------------------------------------------
Sprite Cache
Somewhere in the code, if all the hardware tests are met properly,
some additional dummy sprites are added to the sprite cache before
they are copied to sprite RAM. The sprite RAM copy routine computes
the total width of all sprites as they are copied and if the total
width is less than or equal to 38, it adds a "HARDWARE ERROR" sprite
to the end.
Here we detect the read of the sprite count from within the copy
routine, and add some dummy sprites to the cache ourself if there
isn't enough total width.
-------------------------------------------------------------------------*/
uint16_t offtwall_state::spritecache_count_r(offs_t offset)
{
int const prevpc = m_maincpu->pcbase();
// if this read is coming from $99f8 or $9992, it's in the sprite copy loop
if (prevpc == 0x99f8 || prevpc == 0x9992)
{
uint16_t *data = &m_spritecache_count[-0x100];
int const oldword = m_spritecache_count[0];
int count = oldword >> 8;
int width = 0;
// compute the current total width
for (int i = 0; i < count; i++)
width += 1 + ((data[i * 4 + 1] >> 4) & 7);
// if we're less than 39, keep adding dummy sprites until we hit it
if (width <= 38)
{
while (width <= 38)
{
data[count * 4 + 0] = (42 * 8) << 7;
data[count * 4 + 1] = ((30 * 8) << 7) | (7 << 4);
data[count * 4 + 2] = 0;
width += 8;
count++;
}
// update the final count in memory
m_spritecache_count[0] = (count << 8) | (oldword & 0xff);
}
}
// and then read the data
return m_spritecache_count[offset];
}
/*-------------------------------------------------------------------------
Unknown Verify
In several places, the value 1 is stored to the byte at $3fdf1e. A
fairly complex subroutine is called, and then $3fdf1e is checked to
see if it was set to zero. If it was, "HARDWARE ERROR" is displayed.
To avoid this, we just return 1 when this value is read within the
range of PCs where it is tested.
-------------------------------------------------------------------------*/
uint16_t offtwall_state::unknown_verify_r(offs_t offset)
{
int const prevpc = m_maincpu->pcbase();
if (prevpc < 0x5c5e || prevpc > 0xc432)
return m_unknown_verify_base[offset];
else
return m_unknown_verify_base[offset] | 0x100;
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
void offtwall_state::main_map(address_map &map)
{
map(0x000000, 0x037fff).rom();
map(0x038000, 0x03ffff).r(FUNC(offtwall_state::bankrom_r));
map(0x120000, 0x120fff).rw("eeprom", FUNC(eeprom_parallel_28xx_device::read), FUNC(eeprom_parallel_28xx_device::write)).umask16(0x00ff);
map(0x260000, 0x260001).portr("260000");
map(0x260002, 0x260003).portr("260002");
map(0x260010, 0x260011).portr("260010");
map(0x260012, 0x260013).portr("260012");
map(0x260020, 0x260021).portr("260020");
map(0x260022, 0x260023).portr("260022");
map(0x260024, 0x260025).portr("260024");
map(0x260031, 0x260031).r(m_jsa, FUNC(atari_jsa_iii_device::main_response_r));
map(0x260041, 0x260041).w(m_jsa, FUNC(atari_jsa_iii_device::main_command_w));
map(0x260050, 0x260051).w(FUNC(offtwall_state::io_latch_w));
map(0x260060, 0x260061).w("eeprom", FUNC(eeprom_parallel_28xx_device::unlock_write16));
map(0x2a0000, 0x2a0001).w("watchdog", FUNC(watchdog_timer_device::reset16_w));
map(0x3e0000, 0x3e0fff).ram().w("palette", FUNC(palette_device::write16)).share("palette");
map(0x3effc0, 0x3effff).rw(m_vad, FUNC(atari_vad_device::control_read), FUNC(atari_vad_device::control_write));
map(0x3f4000, 0x3f5eff).ram().w(m_vad, FUNC(atari_vad_device::playfield_latched_msb_w)).share("vad:playfield");
map(0x3f5f00, 0x3f5f7f).ram().share("vad:eof");
map(0x3f5f80, 0x3f5fff).ram().share("vad:mob:slip");
map(0x3f6000, 0x3f7fff).ram().w(m_vad, FUNC(atari_vad_device::playfield_upper_w)).share("vad:playfield_ext");
map(0x3f8000, 0x3fcfff).ram();
map(0x3fd000, 0x3fd7ff).ram().share("vad:mob");
map(0x3fd800, 0x3fffff).ram().share("mainram");
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( offtwall )
PORT_START("260000")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_START("260002")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3)
PORT_START("260010")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Controls ) )
PORT_DIPSETTING( 0x0000, "Whirly-gigs" ) // this is official Atari terminology!
PORT_DIPSETTING( 0x0002, "Joysticks" )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED ) // tested at a454
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED ) // tested at a466
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_ATARI_JSA_MAIN_TO_SOUND_READY("jsa") // tested before writing to 260040
PORT_SERVICE( 0x0040, IP_ACTIVE_LOW )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("260012")
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("260020")
PORT_BIT( 0xff, 0, IPT_DIAL_V ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1)
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("260022")
PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("260024")
PORT_BIT( 0xff, 0, IPT_DIAL_V ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(3)
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout pfmolayout =
{
8,8,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 },
{ 0, 1, 2, 3, 8, 9, 10, 11 },
{ 0*8, 2*8, 4*8, 6*8, 8*8, 10*8, 12*8, 14*8 },
16*8
};
static GFXDECODE_START( gfx_offtwall )
GFXDECODE_ENTRY( "sprites", 0, pfmolayout, 256, 32 ) // sprites & playfield
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
void offtwall_state::offtwall(machine_config &config)
{
// basic machine hardware
M68000(config, m_maincpu, 14.318181_MHz_XTAL / 2);
m_maincpu->set_addrmap(AS_PROGRAM, &offtwall_state::main_map);
EEPROM_2816(config, "eeprom").lock_after_write(true);
WATCHDOG_TIMER(config, "watchdog");
// video hardware
GFXDECODE(config, "gfxdecode", "palette", gfx_offtwall);
PALETTE(config, "palette").set_format(palette_device::IRGB_1555, 2048);
ATARI_VAD(config, m_vad, 0, "screen");
m_vad->scanline_int_cb().set_inputline(m_maincpu, M68K_IRQ_4);
TILEMAP(config, "vad:playfield", "gfxdecode", 2, 8, 8, TILEMAP_SCAN_COLS, 64, 64).set_info_callback(FUNC(offtwall_state::get_playfield_tile_info));
ATARI_MOTION_OBJECTS(config, "vad:mob", 0, "screen", offtwall_state::s_mob_config).set_gfxdecode("gfxdecode");
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
/* note: these parameters are from published specs, not derived
the board uses a VAD chip to generate video signals */
screen.set_raw(14.318181_MHz_XTAL / 2, 456, 0, 336, 262, 0, 240);
screen.set_screen_update(FUNC(offtwall_state::screen_update));
screen.set_palette("palette");
// sound hardware
SPEAKER(config, "mono").front_center();
ATARI_JSA_III(config, m_jsa, 0);
m_jsa->main_int_cb().set_inputline(m_maincpu, M68K_IRQ_6);
m_jsa->test_read_cb().set_ioport("260010").bit(6);
m_jsa->add_route(ALL_OUTPUTS, "mono", 1.0);
config.device_remove("jsa:oki1");
}
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( offtwall )
ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 code
ROM_LOAD16_BYTE( "136090-2012.17e", 0x00000, 0x20000, CRC(d08d81eb) SHA1(5a72aa2e4fc6455b94aa59a7719d0ddc8bcc80f2) )
ROM_LOAD16_BYTE( "136090-2013.17j", 0x00001, 0x20000, CRC(61c2553d) SHA1(343d39f9b75fd236e9769ec21ab65310f85e31ca) )
ROM_REGION( 0x10000, "jsa:cpu", 0 ) // 6502 code
ROM_LOAD( "136090-1020.12c", 0x00000, 0x10000, CRC(488112a5) SHA1(55e84855daacfa303d1031de8c9adb992a846e21) )
ROM_REGION( 0xc0000, "sprites", ROMREGION_INVERT )
ROM_LOAD( "136090-1014.14s", 0x000000, 0x20000, CRC(4d64507e) SHA1(cb2ac41aecd2702cd57c746a6f5986cd753bc29e) )
ROM_LOAD( "136090-1016.14p", 0x020000, 0x20000, CRC(f5454f3a) SHA1(87d82bd227f7fcfd13b6f4ad88a573d1b96a4fc1) )
ROM_LOAD( "136090-1018.14m", 0x040000, 0x20000, CRC(17864231) SHA1(22f93fcb5d413281157ab8545647f3713f98c135) )
ROM_LOAD( "136090-1015.18s", 0x060000, 0x20000, CRC(271f7856) SHA1(928bc5e7dc589ceb5f55e536b5a05c3866116a24) )
ROM_LOAD( "136090-1017.18p", 0x080000, 0x20000, CRC(7f7f8012) SHA1(1123ea3c6cd2c73617a87d6a5bbb26fca8941af3) )
ROM_LOAD( "136090-1019.18m", 0x0a0000, 0x20000, CRC(9efe511b) SHA1(db1f1d8792bf497bc9ad652b0b7d78c3abf0e817) )
ROM_REGION( 0x800, "eeprom", 0 )
ROM_LOAD( "offtwall-eeprom.17l", 0x0000, 0x800, CRC(5eaf2d5b) SHA1(934a76a23960e6ed2cc33c359f9735caee762145) )
ROM_REGION(0x022f, "jsa:plds", 0)
ROM_LOAD("136085-1038.17c.bin", 0x0000, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_LOAD("136085-1039.20c.bin", 0x0118, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_REGION(0x2591, "main:plds", 0)
ROM_LOAD("136090-1001.14l.bin", 0x0000, 0x201d, NO_DUMP ) // GAL6001-35P is read protected
ROM_LOAD("136090-1002.11r.bin", 0x201e, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_LOAD("136090-1003.15f.bin", 0x2135, 0x0117, CRC(5e723b46) SHA1(e686920d0af342e33f836fec15b6e8b5ef1b8be5)) // GAL16V8A-25LP
ROM_LOAD("136090-1005.5n.bin", 0x224c, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_LOAD("136090-1006.5f.bin", 0x2363, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_LOAD("136090-1007.3f.bin", 0x247a, 0x0117, NO_DUMP ) // GAL16V8A-25LP is read protected
ROM_END
ROM_START( offtwallc )
ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 code
ROM_LOAD16_BYTE( "090-2612.rom", 0x00000, 0x20000, CRC(fc891a3f) SHA1(027815a20fbc6c0c9242768581b97362b39941c2) )
ROM_LOAD16_BYTE( "090-2613.rom", 0x00001, 0x20000, CRC(805d79d4) SHA1(943ec9f408ba875bdf1794ce7d24803043480401) )
ROM_REGION( 0x10000, "jsa:cpu", 0 ) // 6502 code
ROM_LOAD( "136090-1020.12c", 0x00000, 0x10000, CRC(488112a5) SHA1(55e84855daacfa303d1031de8c9adb992a846e21) )
ROM_REGION( 0xc0000, "sprites", ROMREGION_INVERT )
ROM_LOAD( "090-1614.rom", 0x000000, 0x20000, CRC(307ed447) SHA1(acee15e58cd8def8e52a7586aa14240e1f8be319) )
ROM_LOAD( "090-1616.rom", 0x020000, 0x20000, CRC(a5bd3d9b) SHA1(756d96eac2398dc68679b7641acbf0e79204eebb) )
ROM_LOAD( "090-1618.rom", 0x040000, 0x20000, CRC(c7d9df5d) SHA1(d5e5fbb7faf42d865862b9ac60f94d20820b00f3) )
ROM_LOAD( "090-1615.rom", 0x060000, 0x20000, CRC(ac3642c7) SHA1(bb57e039c113c4ce5702983c8e01dbe286d7b58e) )
ROM_LOAD( "090-1617.rom", 0x080000, 0x20000, CRC(15208a89) SHA1(124484ab54959a1e6d9022a4f3ee4288a79c768b) )
ROM_LOAD( "090-1619.rom", 0x0a0000, 0x20000, CRC(8a5d79b3) SHA1(0a202d20e6c86989ce2223e10eadf9009dd6ca8e) )
ROM_REGION( 0x800, "eeprom", 0 )
ROM_LOAD( "offtwall-eeprom.17l", 0x0000, 0x800, CRC(5eaf2d5b) SHA1(934a76a23960e6ed2cc33c359f9735caee762145) )
ROM_END
/*************************************
*
* Driver initialization
*
*************************************/
void offtwall_state::init_offtwall()
{
// install son-of-slapstic workarounds
m_maincpu->space(AS_PROGRAM).install_read_handler(0x3fde42, 0x3fde43, read16sm_delegate(*this, FUNC(offtwall_state::spritecache_count_r)));
m_maincpu->space(AS_PROGRAM).install_read_handler(0x037ec2, 0x037f39, read16sm_delegate(*this, FUNC(offtwall_state::bankswitch_r)));
m_maincpu->space(AS_PROGRAM).install_read_handler(0x3fdf1e, 0x3fdf1f, read16sm_delegate(*this, FUNC(offtwall_state::unknown_verify_r)));
m_spritecache_count = m_mainram + (0x3fde42 - 0x3fd800) / 2;
m_bankswitch_base = (uint16_t *)(memregion("maincpu")->base() + 0x37ec2);
m_unknown_verify_base = m_mainram + (0x3fdf1e - 0x3fd800) / 2;
}
void offtwall_state::init_offtwalc()
{
// install son-of-slapstic workarounds
m_maincpu->space(AS_PROGRAM).install_read_handler(0x3fde42, 0x3fde43, read16sm_delegate(*this, FUNC(offtwall_state::spritecache_count_r)));
m_maincpu->space(AS_PROGRAM).install_read_handler(0x037eca, 0x037f43, read16sm_delegate(*this, FUNC(offtwall_state::bankswitch_r)));
m_maincpu->space(AS_PROGRAM).install_read_handler(0x3fdf24, 0x3fdf25, read16sm_delegate(*this, FUNC(offtwall_state::unknown_verify_r)));
m_spritecache_count = m_mainram + (0x3fde42 - 0x3fd800) / 2;
m_bankswitch_base = (uint16_t *)(memregion("maincpu")->base() + 0x37eca);
m_unknown_verify_base = m_mainram + (0x3fdf24 - 0x3fd800) / 2;
}
} // anonymous namespace
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1991, offtwall, 0, offtwall, offtwall, offtwall_state, init_offtwall, ROT0, "Atari Games", "Off the Wall (2/3-player upright)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, offtwallc, offtwall, offtwall, offtwall, offtwall_state, init_offtwalc, ROT0, "Atari Games", "Off the Wall (2-player cocktail)", MACHINE_SUPPORTS_SAVE )