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taito/taitopjc.cpp: convert optiger to actually use AD_STICK instead of fake Lightgun inputs #11718

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angelosa opened this issue Nov 8, 2023 · 0 comments · Fixed by #11806
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angelosa commented Nov 8, 2023

Operation Tiger has this note in the input def:

// Actually cabinet mounted guns (basically analog sticks), but lightgun inputs are more practical in MAME.

Note doesn't acknowledge the almost same mounted gun type input (that actually works too) in the Operation Thunderbolt prequel:

PORT_START("P1X")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(13) PORT_REVERSE PORT_PLAYER(1)
PORT_START("P1Y")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_CROSSHAIR(Y, 1.0, -0.057, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(13) PORT_PLAYER(1)
PORT_START("P2X")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(13) PORT_REVERSE PORT_PLAYER(2)
PORT_START("P2Y")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_CROSSHAIR(Y, 1.0, -0.057, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(13) PORT_PLAYER(2)

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