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Remove unused variable. re #9133
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Anders-Markvardsen committed Apr 1, 2014
1 parent 881bb2a commit fedc88c
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Expand Up @@ -184,7 +184,6 @@ bool InstrumentActor::accept(GLActorVisitor& visitor, VisitorAcceptRule rule)
{
bool ok = m_scene.accept(visitor, rule);
visitor.visit(this);
SetVisibilityVisitor* vv = dynamic_cast<SetVisibilityVisitor*>(&visitor);
invalidateDisplayLists();
return ok;
}
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