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Basic registration and login is currently supported, but I don't really like the way I did registration. Also, we don't yet have invite codes. The allocation of invite codes is also currently meh.
I wanted it to be that everyone starts out with 20 invites and can buy more later on, but as I wanted to do a currency anyway, it might be better if everyone just starts out with a certain amount of <unfinished currency name> and can buy invites if they need to, with their allowance according to <unfinished rules for currency generation>.
Thus, it is our task to create a strong foundational schema for our Invite->Account->Profile schema, and then connect this schema+helpers to our existing AccountController.
So let it be written, so let it be done.
The text was updated successfully, but these errors were encountered:
Basic registration and login is currently supported, but I don't really like the way I did registration. Also, we don't yet have invite codes. The allocation of invite codes is also currently meh.
I wanted it to be that everyone starts out with 20 invites and can buy more later on, but as I wanted to do a currency anyway, it might be better if everyone just starts out with a certain amount of <unfinished currency name> and can buy invites if they need to, with their allowance according to <unfinished rules for currency generation>.
Thus, it is our task to create a strong foundational schema for our Invite->Account->Profile schema, and then connect this schema+helpers to our existing AccountController.
So let it be written, so let it be done.
The text was updated successfully, but these errors were encountered: