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Zoom and Pan is terrible when SMCallout is showing on map #421

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mohpor opened this issue Mar 18, 2014 · 6 comments
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Zoom and Pan is terrible when SMCallout is showing on map #421

mohpor opened this issue Mar 18, 2014 · 6 comments
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@mohpor
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mohpor commented Mar 18, 2014

With the latest update on develop branch I'm experiencing very bad lags on map zooming and panning when an annotation's callout is visible, and I mean horrible lags not something minor.

@incanus
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incanus commented Mar 18, 2014

Hmm, got a sense of what commit it might be? I'll check this out, too.

@incanus incanus added the bug label Mar 18, 2014
@mohpor
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mohpor commented Mar 18, 2014

Can you reproduce the issue too? I think the new SMCalloutView's the culprit. I had no time for checking it further. Let me know of you needed a hand.—
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On Tue, Mar 18, 2014 at 8:22 PM, Justin R. Miller
notifications@github.com wrote:

Hmm, got a sense of what commit it might be? I'll check this out, too.

Reply to this email directly or view it on GitHub:
#421 (comment)

@mohpor
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mohpor commented Mar 18, 2014

OK, sorry, pan has no problem but zoom is laggy. To be more clear, when i try to zoom using pinch gesture, it lags but zooming to absolute zoom values via my zoom slider appears to have no trouble at all. So, to sum it up, zooming in and out via gestures have problem, other methods have no problem.

@incanus
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incanus commented Mar 18, 2014

Yep, seeing this and it's probably related to the SMCalloutView bump. Will investigate.

@incanus
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incanus commented Mar 18, 2014

I made a small fix above that was a bug which caused this lag for all annotations, when it should only be happening for non-points. So at least points are better. Still working through solving the underlying lag, though.

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incanus commented Mar 18, 2014

Callouts on non-markers (i.e. shapes) isn't something we want to dive into to fix anymore, so I removed that functionality. We're all set here.

@incanus incanus closed this as completed Mar 18, 2014
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