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02-known-issues.md

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Please Note: Current support is limited to Unity 2017.1+

Platform Support

  • Minimum iOS version supported is 8
  • Minimum Android version supported is 15
  • For UWP, please read these special notes.
  • Hololens builds are currently not working as expected

General

  • If you experience issues with tiles not refreshing as expected, please remember to clear the disk cache
    • You can do this from the Mapbox menu or with MapboxAccess.Instance.ClearCache();

Vector Tile

  • Vector tile overzooming buffer hardcoded (to zero)
  • Buildings are split along tile borders (features duplicated across boundaries)
  • Building parts are not associated with specific buildings (other than spatially)

Global Elevation Data

  • Some tiles are missing elevation data (mapbox.terrain-rgb)—these tiles will be treated as flat terrain by the TerrainFactory

Directions

Traffic

  • Traffic visualizer is not offsetting data for both sides of the street

Tile Error Callbacks

  • When a client sends a Cancel() / Recycle() request to a UnityTile instance, the OnTileError event handler method is unsubscribed from the OnTileError event. Followed by that, a "request aborted" exception is sent as a part of the response to the requested Tile. But, the UnityTile instance cannot listen to this exception since, it has already unsubscribed from the OnTileError event