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Update GL JS for 3D ray-picking mouse interaction support, bump to v0…
….10.1 (#145) * update GL JS version, update default style to light-v10 * update hoverLayer to be extrusion, to take advantage of raypicking support in 3D extrusions now * update to v0.10.1 * add hover/highlight style for choropleth viz using feature state and geojson source * require pytest version >=3.6 * added support for highlight hover on vector-choropleth layers * update all templates to use hover/highlight color * update highlight_color param on all compatible viz types * add param notes for doc updates on highlight_color * Update viz.py
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from .viz import CircleViz, GraduatedCircleViz, HeatmapViz, ClusteredCircleViz, ImageViz, RasterTilesViz, ChoroplethViz, LinestringViz | ||
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__version__ = "0.10.0" | ||
__version__ = "0.10.1" | ||
__all__ = ['CircleViz', 'GraduatedCircleViz', 'HeatmapViz', 'ClusteredCircleViz', 'ImageViz', 'RasterTilesViz', 'ChoroplethViz', 'LinestringViz'] |
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