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remove decode/c++ bits #6
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This is still needed at the moment for doing mask checks. |
cool, I will plan to upgrade to gyp. |
closing in preference of #7 |
note: my understanding is that the mask checks might be able to be dropped if mapnik supported seamless blurring across tiles and new code were written to leverage this. So, leaving a trail here that the Mapnik blurring fix has finally landed and will be available in Mapnik 2.3.x: mapnik/mapnik#1478 |
We've talked about doing this, but its not yet removed.
@yhahn - any blockers/reason to wait on this? My motivation is that in the move to node v0.10.x this code's build system will need upgraded (waf -> gyp) and I'd rather just delete it since it duplicates node-blend.
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