Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
11 changed files
with
92 additions
and
5 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,66 @@ | ||
.. raw:: html | ||
|
||
<div class="new"> | ||
|
||
New in Tiled 1.1 | ||
|
||
.. raw:: html | ||
|
||
</div> | ||
|
||
Using Infinite Maps | ||
=================== | ||
|
||
Infinite maps give you independence from bounds of the map. The canvas is | ||
"auto-growing", which basically means, that you have an infinite grid which | ||
can be painted upon without worrying about the width and height of the map. | ||
The bounds of a particular layer get expanded whenever tiles are painted | ||
outside the current bounds. | ||
|
||
.. figure:: images/infinite/overview.png | ||
:alt: Infinite Maps Overview | ||
|
||
Creating an Infinite Map | ||
------------------------ | ||
|
||
In the order to create an infinite map, make sure the 'Infinite' option is | ||
checked in New Map dialog. | ||
|
||
.. figure:: images/infinite/infinite-new.png | ||
:alt: New Infinite Map | ||
|
||
The newly created map will then have an infinite canvas. | ||
|
||
Editing the Infinite Map | ||
------------------------ | ||
|
||
Except the Bucket Fill Tool, every other tool works exactly in the same way as | ||
in the fixed size maps. The bucket fill tool fills the current bounds of that | ||
particular tile layer. These bounds get increased upon further painting of | ||
that tile layer. | ||
|
||
.. figure:: images/infinite/infinite-demo.gif | ||
:alt: Infinite Maps Editing | ||
|
||
Conversion from Infinite to Finite Map and vice versa | ||
----------------------------------------------------- | ||
|
||
In the map properties, you can check/uncheck whether the map should be | ||
infinite or not. When converting from infinite to a finite map, the width and | ||
height of the final map are chosen on the basis of bounds of all the tile | ||
layers. | ||
|
||
.. figure:: images/infinite/infinite-map-initial.png | ||
:alt: Initial Map | ||
|
||
The initial Infinite Map | ||
|
||
.. figure:: images/infinite/infinite-map-conversion.png | ||
:alt: Properties | ||
|
||
Unchecking the Infinite property in Map Properties | ||
|
||
.. figure:: images/infinite/infinite-map-converted.png | ||
:alt: Final Map | ||
|
||
The converted Map |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters