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Add Parallax Origin property to Map Properties #3209

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merged 6 commits into from
Dec 17, 2021
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krukai
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@krukai krukai commented Dec 15, 2021

Independent from the plans for viewports, giving the user means to change the parallax offset (as in a "starting position") would help greatly to accommodate differences between Tiled's approach and that of a user's game project.

Please note that this is still WIP; the PR was created for enabling discussion (and bug fixing).

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@eishiya
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eishiya commented Dec 15, 2021

Rather than "parallax offset", which to me suggests the calculated draw offset based on parallax, I think the property should be called something like "parallax origin" or something else that suggests that it's a reference point.

@krukai krukai changed the title Add Parallax Offset property to Map Properties Add Parallax Origin property to Map Properties Dec 16, 2021
* Avoid the need to negate the origin value, which probably made sense
  when it was still called an "offset", but as an "origin" I think it
  should refer to a point on the map.

* Update the layer positions immediately when the parallax origin is
  changed.
@bjorn
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bjorn commented Dec 16, 2021

I've changed the parallax origin to get subtracted, rather than added, to the view center. It seemed more intuitive to me, since I interpret the parallax origin to be a point on the map. Does that make sense?

I've also fixed the immediate updating of the layer positions when you change the property, by connecting the MapScene to the Document::changed signal and checking for this property.

The change looks fine to me now, but before we merge this we need to again update the documentation:

  • Add property to index.d.ts.
  • Add property to JSON and TMX format documentation, including their changelog.
  • Update the https://doc.mapeditor.org/en/latest/manual/layers.html#parallax-reference-point section in the documentation. It now needs to mention the parallax origin, how it is relative to the top-left of the map's bounding box, and after that can mostly replace "map’s origin" with "parallax origin".

@krukai
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krukai commented Dec 16, 2021

I think I covered it all. I did not test all exports yet as I am waiting for some additional feedback on whether the origin behaves as expected - I do not trust my own sanity checks alone.

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krukai commented Dec 16, 2021

That should be all, I think. Please have a final look.
Cheers!

* Tried to make the documentation a little more clear.

* Added version to JSON format docs.

* Simplified code in VariantToMapConverter::toMap.
@bjorn bjorn merged commit b1450db into mapeditor:master Dec 17, 2021
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3 participants