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Move terrain object to map (part of elevation freeze fix) #1628
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Bundle size report: Size Change: +1 B
ℹ️ View DetailsNo major changes |
Thank you @HarelM . Great! But until wednesdey i am not in front of a computer, i will review asap next week. |
You can do it from the phone :-) the change here is only the moving of the object, fairly simple. |
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Looks good. I believe this line in src/style/validate_style.ts
also should be updated.
export const validateTerrain = validateStyle.terrain;
Nope, this is the terrain validation as part of the style spec. |
* add freezeElevation logic to AnimationOptions * flyTo and easeTo calculates camera-height in respect of target height in terrain * fix recalculation of _elevationStart during easing * fix tests * fix reviewing comments * Move terrain object to map (#1628) Co-authored-by: HarelM <harel.mazor@gmail.com>
* add freezeElevation logic to AnimationOptions * flyTo and easeTo calculates camera-height in respect of target height in terrain * fix recalculation of _elevationStart during easing * fix tests * fix reviewing comments * Move terrain object to map (maplibre#1628) Co-authored-by: HarelM <harel.mazor@gmail.com>
@prozessor13 I've done the coding part of moving the object.
Please review.
I think it's OK, but I touched a lot of files...