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<!DOCTYPE html> | ||
<html> | ||
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<head> | ||
<title>Customize your own components </title> | ||
<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/dat.gui@0.7.6/build/dat.gui.min.js"></script> | ||
<link type="text/css" rel="stylesheet" href="https://cdn.jsdelivr.net/npm/maptalks/dist/maptalks.css"> | ||
<script type="text/javascript" src="./js/maptalks.js"></script> | ||
<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/three@0.117.0/build/three.min.js"></script> | ||
<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/maptalks.three/dist/maptalks.three.js"></script> | ||
<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/three@0.117.0/examples/js/libs/stats.min.js"> | ||
</script> | ||
<style> | ||
html, | ||
body { | ||
margin: 0px; | ||
height: 100%; | ||
width: 100%; | ||
} | ||
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#map { | ||
width: 100%; | ||
height: 100%; | ||
background-color: #000; | ||
} | ||
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</style> | ||
</head> | ||
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<body> | ||
<div id="map"></div> | ||
<script> | ||
var map = new maptalks.Map("map", { | ||
center: [122.05868611616324, 37.38234727127778], | ||
zoom: 16, | ||
pitch: 60, | ||
centerCross: true, | ||
doubleClickZoom: false, | ||
baseLayer: new maptalks.TileLayer('tile', { | ||
urlTemplate: 'https://{s}.basemaps.cartocdn.com/dark_all/{z}/{x}/{y}.png', | ||
subdomains: ['a', 'b', 'c', 'd'], | ||
attribution: '© <a href="http://osm.org">OpenStreetMap</a> contributors, © <a href="https://carto.com/">CARTO</a>' | ||
}) | ||
}); | ||
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var threeLayer = new maptalks.ThreeLayer('t', { | ||
forceRenderOnMoving: true, | ||
forceRenderOnRotating: true, | ||
// animation: true | ||
}); | ||
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threeLayer.prepareToDraw = function (gl, scene, camera) { | ||
stats = new Stats(); | ||
stats.domElement.style.zIndex = 100; | ||
document.getElementById('map').appendChild(stats.domElement); | ||
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var light = new THREE.DirectionalLight(0xffffff); | ||
light.position.set(0, -10, 10).normalize(); | ||
scene.add(light); | ||
addRingEffect(); | ||
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}; | ||
threeLayer.addTo(map); | ||
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var ringObj, material; | ||
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function addRingEffect() { | ||
material = getMaterial(0); | ||
ringObj = new ringEffect(map.getCenter(), { | ||
radius: 2 | ||
}, material, threeLayer) | ||
threeLayer.addMesh(ringObj); | ||
initGui(); | ||
animation(); | ||
} | ||
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function animation() { | ||
// layer animation support Skipping frames | ||
if (threeLayer._needsUpdate) { | ||
threeLayer.renderScene(); | ||
} | ||
stats.update(); | ||
requestAnimationFrame(animation); | ||
} | ||
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function getMaterial(type = 0) { | ||
var ringShield = { | ||
uniforms: { | ||
color: { | ||
type: "c", | ||
value: new THREE.Color("#9999FF") | ||
}, | ||
time: { | ||
type: "f", | ||
value: -1.5 | ||
}, | ||
type: { | ||
type: "f", | ||
value: type || 0 | ||
}, | ||
num: { | ||
type: "f", | ||
value: 4 | ||
} | ||
}, | ||
vertexShaderSource: ` | ||
varying vec2 vUv; | ||
void main(){ | ||
vUv = uv; | ||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); | ||
}`, | ||
fragmentShaderSource: ` | ||
uniform float time; | ||
uniform vec3 color; | ||
uniform float type; | ||
uniform float num; | ||
varying vec2 vUv; | ||
void main(){ | ||
float alpha = 1.0; | ||
float dis = distance(vUv,vec2(0.5));//0-0.5 | ||
if(dis > 0.5){ | ||
discard; | ||
} | ||
if(type ==0.0){ | ||
float y = (sin(6.0 * num *(dis-time)) + 1.0)/2.0; | ||
alpha = smoothstep(1.0,0.0,abs(y-0.5)/0.5) * (0.5 -dis) * 2.; | ||
}else if(type ==1.0){ | ||
float step = fract(time* 4.)* 0.5; | ||
if(dis<step){ | ||
// alpha = smoothstep(1.0,0.0,abs(step-dis)/0.15); | ||
alpha =1.- abs(step-dis)/0.15; | ||
}else{ | ||
alpha = smoothstep(1.0,0.0,abs(step-dis)/0.05); | ||
} | ||
alpha *= (pow((0.5 -dis)* 3.0,2.0)); | ||
} | ||
gl_FragColor = vec4(color,alpha ); | ||
}` | ||
}; | ||
let material = new THREE.ShaderMaterial({ | ||
uniforms: ringShield.uniforms, | ||
defaultAttributeValues: {}, | ||
vertexShader: ringShield.vertexShaderSource, | ||
fragmentShader: ringShield.fragmentShaderSource, | ||
blending: THREE.AdditiveBlending, | ||
depthWrite: !1, | ||
depthTest: !0, | ||
side: THREE.DoubleSide, | ||
transparent: !0, | ||
fog: !0 | ||
}); | ||
return material; | ||
} | ||
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function initGui() { | ||
var params = { | ||
add: true, | ||
color: material.uniforms.color.value.getStyle(), | ||
show: true, | ||
altitude: 0, | ||
speed: ringObj.getOptions().speed | ||
}; | ||
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var gui = new dat.GUI(); | ||
gui.add(params, 'add').onChange(function () { | ||
if (params.add) { | ||
threeLayer.addMesh(ringObj); | ||
} else { | ||
threeLayer.removeMesh(ringObj); | ||
} | ||
}); | ||
gui.addColor(params, 'color').name('circle color').onChange(function () { | ||
material.uniforms.color.value.setStyle(params.color); | ||
}); | ||
gui.add(params, 'altitude', 0, 3000).onChange(function () { | ||
ringObj.setAltitude(params.altitude); | ||
}); | ||
gui.add(params, 'speed', 0.001, 0.3, 0.00001).onChange(function () { | ||
ringObj.options.speed = params.speed; | ||
}); | ||
} | ||
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//default values | ||
var OPTIONS = { | ||
speed: 0.005, | ||
radius: 1, | ||
altitude: 0, | ||
interactive: false | ||
}; | ||
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/** | ||
* custom component | ||
* | ||
* you can customize your own components | ||
* */ | ||
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class ringEffect extends maptalks.BaseObject { | ||
constructor(coordinate, options, material, layer) { | ||
options = maptalks.Util.extend({}, OPTIONS, options, { | ||
layer, | ||
coordinate | ||
}); | ||
super(); | ||
//Initialize internal configuration | ||
// https://github.com/maptalks/maptalks.three/blob/1e45f5238f500225ada1deb09b8bab18c1b52cf2/src/BaseObject.js#L135 | ||
this._initOptions(options); | ||
const { | ||
altitude, | ||
radius | ||
} = options; | ||
//generate geometry | ||
// const r = layer.distanceToVector3(radius, radius).x; | ||
const geometry = new THREE.RingBufferGeometry(0.001, radius, 20, 5, 0, Math.PI * 2); | ||
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//Initialize internal object3d | ||
// https://github.com/maptalks/maptalks.three/blob/1e45f5238f500225ada1deb09b8bab18c1b52cf2/src/BaseObject.js#L140 | ||
// this._createMesh(geometry, material); | ||
this._createGroup(); | ||
const mesh = new THREE.Mesh(geometry, material); this.getObject3d().add(mesh); | ||
//set object3d position | ||
const z = layer.distanceToVector3(altitude, altitude).x; | ||
const position = layer.coordinateToVector3(coordinate, z); this.getObject3d().position | ||
.copy(position); | ||
} | ||
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_animation() { | ||
const ring = this.getObject3d().children[0]; | ||
const speed = this.getOptions().speed; | ||
ring.material.uniforms.time.value += speed; | ||
} | ||
} | ||
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</script> | ||
</body> | ||
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</html> |